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Software, the Tough Tomato Principle, and the Great Weirdening of the World

florentcrivello.com

21–30 of 33 posts

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#21
> removing gatekeepers means you don’t need to run your idea through a dozen filters before showing it to its final consumer. People get the uncut stuff directly — in all its glorious weirdness.

Isn't the goal to be build systems where users are able to modify and optimize the gatekeeper in the fairest way to their collective needs? The assumption that all gatekeepers are bad just feels so undergraduate at this point.

To be honest, this whole post reads like an updated version of a 'the web is going to be so neat guys' / cyber-utopian rant from 1993. If the last 5 years are teaching us anything, it's that being able to 'run your idea through a dozen filters' may not be such a bad thing.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#22

>> One instance of the Tough Tomato Principle is particularly interesting: when people are the tomatoes that have to fit their new technological paradigm. Sounds like a lot of people are going to be thrown out.

No. People are going to change to adapt to the new environment: Taste and nutritional quality were secondary to machine compatibility. (Read "nutritional" in the sense that Harvey Keitel means it with regards to people. Or was that Michael Caine?)

> People are going to change to adapt to the new environment

We'll just be doing whatever the AI tells us to do.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#23
post #21

> removing gatekeepers means you don’t need to run your idea through a dozen filters before showing it to its final consumer. People get the uncut stuff directly — in all its glorious weirdness. Isn't the goal to be build systems where users are able to modify and optimize the gatekeeper in the fairest way to their collective needs? The assumption that all gatekeepers are bad just feels so undergraduate at this point…

> To be honest, this whole post reads like an updated version of a 'the web is going to be so neat guys' / cyber-utopian rant from 1993

I'm glad I wasn't the only one who had that reaction. Don't get me wrong, I liked the first half of the article a lot. The exploration and discussion of coevolution principle in technology was very interesting. But the way the "software revolution" was described is extremely naive. The following are some points that stood out.

And of course, that communication is free and instantaneous regardless of its distance.

No, it isn't. It might be near-instantaneous in best case, but it sure as hell isn't free.

The gig economy worker and the digital nomad are two examples of lifestyles that are native to this new paradigm. Each just has to press a button to start making money. Each works when and from wherever they want. And each gets paid in direct proportion to their output.

This totally ignores the plethora of very real and very nasty issues plaguing the gig economy.

In practice, it means the factory no longer needs to run as slow as its slowest gear. Each gear can spin as fast as it fancies, and be rewarded according to it.

That's not how things work out in practice. The "gears" don't "spin" in isolation, so the "slowest gear" still affects the whole "factory". Worse, the competitive nature of our society turns this whole scenario into a race to the bottom.

Some will say that this measurability also comes at the cost of our privacy. But you rarely need your government-issued ID to do things online — something less true of the physical world. Software is anonymous by default.

Do we live in the same world? Sure, software itself is conceptually uninterested in identity -- which isn't the same thing as being anonymous -- but I think we've all had plenty of evidence demonstrating how software facilitates erosion of privacy.

You may not need to ask for permission to distribute your content anymore, but you do need permission to get paid. If the payment gatekeepers don’t like you, you’re outta luck.

Again, this is simplistic and naive. Cryptocurrencies cannot magically abstract away the real world. The "payment gatekeepers" are not just banks and credit card companies. There's also your government and your client's government and all the stuff that comes with them.

In short, while I agree we should be excited about technology, we really have to do a much better job of making sure it helps us.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#24
post #21

> removing gatekeepers means you don’t need to run your idea through a dozen filters before showing it to its final consumer. People get the uncut stuff directly — in all its glorious weirdness. Isn't the goal to be build systems where users are able to modify and optimize the gatekeeper in the fairest way to their collective needs? The assumption that all gatekeepers are bad just feels so undergraduate at this point…

Personally I preferred the weird '90s to the FAANG-everywhere blandness we have today. And I'm having a hard time imagining how we're supposed to "modify and optimize" those gatekeepers.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#26
post #21

> removing gatekeepers means you don’t need to run your idea through a dozen filters before showing it to its final consumer. People get the uncut stuff directly — in all its glorious weirdness. Isn't the goal to be build systems where users are able to modify and optimize the gatekeeper in the fairest way to their collective needs? The assumption that all gatekeepers are bad just feels so undergraduate at this point…

> To be honest, this whole post reads like an updated version of a 'the web is going to be so neat guys' / cyber-utopian rant from 1993 I'm glad I wasn't the only one who had that reaction. Don't get me wrong, I liked the first half of the article a lot. The exploration and discussion of coevolution principle in technology was very interesting. But the way the "software revolution" was described is extremely naive. T…

I've spent a fair amount of time reading terms of service for various payment providers. They restrict a lot more than the government does.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#27
post #20

Earlier quoted context omitted.

Drill a pilot hole of the correct size (as wide as the screw shaft without the threads). You will have a much easier time, and you won't split the wood. https://www.ezwoodshop.com/blog/pilot-hole/perfect-pilot-hol...

Of course, I meant if you don’t have those things at your disposal at a given time.

To start a screw, I've sometimes dug out a divot with the screw or a knife. That way, at least I've removed a little material that might spread apart the grain near the surface.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#28

Earlier quoted context omitted.

No. People are going to change to adapt to the new environment: Taste and nutritional quality were secondary to machine compatibility. (Read "nutritional" in the sense that Harvey Keitel means it with regards to people. Or was that Michael Caine?)

> People are going to change to adapt to the new environment We'll just be doing whatever the AI tells us to do.

We're already doing what the machine tells us to do -- where the machine is the machine of the market, or the market-like machine which is social media.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#29
I don't know if I can agree with the notion that software is bringing more flexibility. Software and other computer-based systems breed a type of 'systems thinking' which is very efficient and rule-based. And reality is neither efficient or rule-based. If the software doesn't have a field to enter the correct data, how do people react? Do they conclude the software is wrong? No, they conclude the person is wrong and must be fit to the system provided. Software systems are often very general, and they achieve this by ignoring the complexities and specificities of individual situations.

Software makes it almost impossibly tempting to reduce human situations to factors and linear approximations. While these may often work well enough, they also fail often enough to cause trouble. Hundreds of years ago, a work was written which I believe was quoted by Donald Knuth in one of his books that I've never forgotten: "Make game of that which makes as much of thee." That, to me, sound like the most cogent advice to anyone living in the modern world. If you are seen as a factor to be manipulated, maximized, or reduced, it is only fitting, appropriate, and ultimately, moral, for you to respond in kind.

Re: Software, the Tough Tomato Principle, and the Great Weirdening of the World

#30
So, I'm a software developer, so it's not like I'm against software. I also work remote, and it's fine. But...

Sometimes you need to remove a restriction, in order to find out why that restriction was important. It's like if gravity goes away (https://www.rosshartshorn.net/stuffrossthinksabout/end_of_gr...), and you discover you were depending on gravity to do a lot of things for you, even though it was a drag when you have to get up in the morning.

The Great Weirdening that the author discusses, is not unrelated to the fact that every little pocket of greed, hatred, or delusion can reinforce itself online. Also, that one nation after another finds that it has no consensus anymore, no political center of gravity to use for keeping it together. And if you can't get to consensus by talking, eventually, you get to it by violence. I'm not sure the Great Weirdening is going to be all that good. It may be that having colocated physical spaces and shared media helped us learn to get along with people that aren't like us, and it may be that is a difficult but important skill to have.

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