Show HN: Stretch – A high-performance cross-platform layout engine in Rust
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Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#2Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#3Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#4This looks great! I've been using Yoga in my Rust UI framework via the yoga-rs bindings, and this looks like a nice pure-rust alternative to try using instead.
my email is in profile if you want to chat :)
Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#5I've been using Stretch lately for a project I'm planning to open source in a week or two (a cross platform GUI engine...). Pretty happy so far.
Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#6This looks great! I've been using Yoga in my Rust UI framework via the yoga-rs bindings, and this looks like a nice pure-rust alternative to try using instead.
I'm the author of both Yoga and Stretch :) After leaving Facebook I created Stretch to fix some core issues which would be hard to address in Yoga, mainly some web compatibility issues. Would love to know more about what you are building and let me know if I can help in any way with the migration! Adding any missing APIs etc should be very easy. my email is in profile if you want to chat :)
Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#7Earlier quoted context omitted.
I'm the author of both Yoga and Stretch :) After leaving Facebook I created Stretch to fix some core issues which would be hard to address in Yoga, mainly some web compatibility issues. Would love to know more about what you are building and let me know if I can help in any way with the migration! Adding any missing APIs etc should be very easy. my email is in profile if you want to chat :)
I'm guessing one of those "Yoga"s in the second sentence should be "Stretch"?
Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#8Erm, no. That’s testing Chrome compatibility (though it’s probably the only one easy enough to test).
Chrome is often rushing ahead to implement features that are either not standardized yet, or will not be standardized, or break exisiting standards and compatibility.
Re: Show HN: Stretch – A high-performance cross-platform layout engine in Rust
#9> Stretch is tested against Chrome to ensure 100% web compatibility Erm, no. That’s testing Chrome compatibility (though it’s probably the only one easy enough to test). Chrome is often rushing ahead to implement features that are either not standardized yet, or will not be standardized, or break exisiting standards and compatibility.