Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
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Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#2Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#3Anyway; so like Apple (less and less luckily), Nintendo forbids editable code to run on their devices? Or is it allowed if there is a gaming aspect involved? Or just not at all?
Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#4I have a few guesses, but no, I don't see why Nintendo took issue with this. Is it because users could damage their devices with access to something like this? Is it because this could somehow be used to undermine Nintendo's DRM or cheat in online games?
Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#5Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#6Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#7> The apps would be tied to the game itself, and would only be able to run when loading up that game, but you can see why Nintendo would take issue with its implementation. I have a few guesses, but no, I don't see why Nintendo took issue with this. Is it because users could damage their devices with access to something like this? Is it because this could somehow be used to undermine Nintendo's DRM or cheat in online…
My hacker nerd side is all giggly.
My security and consumer conscious sides bristle at the idea some dev thought it was a great little in-joke to ship this to unsuspecting users.
Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#8I love the amount of control we are using over our devices. It is not like people can do anything malicious with it. Anyway; so like Apple (less and less luckily), Nintendo forbids editable code to run on their devices? Or is it allowed if there is a gaming aspect involved? Or just not at all?
It doesn't make intuitive sense to me why a BASIC interpreter would be allowed, but not a Ruby interpreter. The difference is likely that Nintendo was never informed about the Ruby interpreter.
While I wish everything was user-modifiable, I'm generally okay with game consoles being locked down, because they don't bill themselves as general-purpose computing devices. I can't run my own software on my BluRay player either.
Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#9I love the amount of control we are using over our devices. It is not like people can do anything malicious with it. Anyway; so like Apple (less and less luckily), Nintendo forbids editable code to run on their devices? Or is it allowed if there is a gaming aspect involved? Or just not at all?
I'm betting it would probably be all good until you allowed interfacing with some more basic underlying systems to the language (such as network for example) to the language. They can't be against custom map making for example right? How Turing complete are you allowed to make your custom map editor?
Re: Indie Game Removed from Switch After Dev Reveals It Has a Hidden Code Editor
#10I love the amount of control we are using over our devices. It is not like people can do anything malicious with it. Anyway; so like Apple (less and less luckily), Nintendo forbids editable code to run on their devices? Or is it allowed if there is a gaming aspect involved? Or just not at all?
You can purchase a BASIC interpreter on the 3DS eShop. It's called SmileBASIC, and it's pretty full featured. http://smilebasic.com/en/ It doesn't make intuitive sense to me why a BASIC interpreter would be allowed, but not a Ruby interpreter. The difference is likely that Nintendo was never informed about the Ruby interpreter. While I wish everything was user-modifiable, I'm generally okay with game consoles being l…