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SuperTuxKart 1.0 Release

blog.supertuxkart.net

21–30 of 83 posts

Re: SuperTuxKart 1.0 Release

#22

SuperTuxKart is one of the best examples of how open source software can be on par and even superior to commercial software. As a Linux user I can confidently say that a lot of software for the platform is rough around the edges, but SuperTuxKart is absolutely awesome.

>SuperTuxKart is one of the best examples of how open source software can be on par and even superior to commercial software.

Care to expand on how SuperTuxKart is superior to commercial racing games?

Re: SuperTuxKart 1.0 Release

#23
post #15
post #13

That's cool. Was it made with the engine of Quake 3?

Nope, Irrlicht > which took even longer than the port from PLIB (anyone remember that?) to Irrlicht in 2010

I played it when it was PLIB based. It is amazing how how it looks now compared to how it looked back then.

Re: SuperTuxKart 1.0 Release

#26

SuperTuxKart is one of the best examples of how open source software can be on par and even superior to commercial software. As a Linux user I can confidently say that a lot of software for the platform is rough around the edges, but SuperTuxKart is absolutely awesome.

I can't tell if you're being serious or not.

Just seeing the word "tux" reminds me of a lot of really sub-par quality games and applications of ~2003 that people would talk about as if they were just as good as the commercial offerings.

People would seriously talk of it being "the year of the linux desktop" and "the year of linux gaming" while trying to claim that tux racer felt like a AAA game.

If the best thing the platform has to offer is ports and rip-offs of other games it's not a viable platform and it's insulting to people's intelligence to try to claim otherwise.

I'm not knocking the effort maintainers put in and I'm sure they learn from it and enjoy the process. That's not something to be dismissive of. But claiming it's superior to commercial games insults the genuine quality in games out there, and actually harms linux gaming because it reduces your credibility when talking about gaming.

Re: SuperTuxKart 1.0 Release

#27
I tried unsuccessfully to get a usb Xbox controller to work with this game recently on ubuntu. Never found a workaround to get it to be recognized as a controller or keyboard. I do love this game though!

Re: SuperTuxKart 1.0 Release

#29
post #27

I tried unsuccessfully to get a usb Xbox controller to work with this game recently on ubuntu. Never found a workaround to get it to be recognized as a controller or keyboard. I do love this game though!

I highly recommend a Wiimote if you have one lying around. Super easy setup on Linux (couldn’t figure it out for the life of me on Windows, but that probably has more to do with me than the OS), the gyroscope works, vibration works, and overall it’s quite a lot of fun. I think I got a maximum of four simultaneously connected.
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