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Sony reveals PlayStation 5 details

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Re: Sony reveals PlayStation 5 details

#51
Interesting that while Microsoft and now Google are building platforms that are de-emphasizing local hardware, Sony recognizes this as an opportunity to differentiate by focusing on how great their box is. Their was a passing reference to a "cloud strategy", but there hasn't been as much evidence as their competitors.

This will wind up making for the most interesting console generation since the 32/64 bit era, since the platform differences go beyond hardware specs and release date. M/G's platform/subscription approach seems to be more in line with where the world is going, but remains to be seen if the timing's right.

Re: Sony reveals PlayStation 5 details

#52

What is a "3D audio"?

Traditionally, you have a movie with 2, 5, 7 channels of surround sound to create a 3d soundscape. Artists can manually place sound in those channels. The view perspective is set in stone when you're filming so its easy to place exactly what you want.

In games, you usually have mono sound emitters placed in a 3d world and dynamically mix the sound channels but its still mono sound sources. You hear the same sound in all the speakers but only at different volumes.

3D audio most likely refers to newer audio systems that work with binaural of other multi channel sound sources that account for source and listener position and forward direction. These are getting popular because of VR. Its much easier to mix an ambient soundscape as 3D audio and drop it into a game than to place many emitters.

You can also get some binaural effect now with current sound pipelines (VR games do it) but my guess is in this gen its most likely done with code in the CPU instead of hardware acceleration.

Re: Sony reveals PlayStation 5 details

#53

Earlier quoted context omitted.

> I've always wondered, which is better: a 7.1 system or stereo headphones with "3d audio"? Stereo headphones all the way. You only have two ears; they can only ascertain direction based on a) the amplitude and phase differences between the sound reaching each ear and b) the frequency and time-domain filtering effects of your outer ear. These effects can be very accurately emulated using a physical head model or digi…

> Stereo headphones all the way. I've done both, and (for me) it's the opposite. You're probably right for "accuracy of sound", but when gaming having a bunch of powerful speakers making sound effects gives a better "experience". :) eg You can feel decent sized speakers with your whole body, which you're missing when using just headphones

Having a subwoofer that shakes the literally structure of your house and makes low frequency effects thud into your chest is something that headphones can't replicate. For a movie or really cinemenatic game, I can't imagine headphones being anywhere near the experience.

Re: Sony reveals PlayStation 5 details

#55

Interesting to see how/if the cable companies respond to the resolution wars - last time I checked the only one offering 4k was DirecTV, with everyone else still at 1080 Newer stuff upscaled from 1080 generally looks fine to my increasingly middle-aged eyes, but content filmed on older cameras looks awful at 4k (Law and Order springs to mind)

> Newer stuff upscaled from 1080 generally looks fine to my increasingly middle-aged eyes, but content filmed on older cameras looks awful at 4k You might find this interesting https://trekmovie.com/2019/03/15/star-trek-fan-tests-using-a...

The re-scanning film point wasn't something I had thought about

Funny they mentioned NTSC being poor quality - I used to know someone who did work with Philips and he said they'd refer to it as Never The Same Color

Re: Sony reveals PlayStation 5 details

#56
post #44

Earlier quoted context omitted.

What are the parts in that PC that can do 8K with ray tracing? To start with, you’re probably looking at $399 vs $2k.

The PS5 rendering games at 8K as a matter of course is not going to happen. We always get outlandish supercomputer hype preceding every console generation. It's a story as old as time!

Neither will a PC, that's what I wanted to know about from the previous commenter.

Re: Sony reveals PlayStation 5 details

#57
post #42
post #36

It appears that next year Sony will be releasing a console with similar specs to the PC I purchased last year. One key difference being that while the PS5 will be backwards compatible with PS4 games, any PC is backwards compatible with virtually every PC game ever made. If there's a case to be made for purchasing a next gen console instead of a gaming PC - other than artificial reasons like exclusive titles - I'd lik…

Not sure that Exclusive Titles is an artificial reason. Some of the best games I've experienced have been released/published by Sony and their first party studios. The quality, story, characters, and graphically fidelity are often unrivaled by their contemporaries. God Of War(2018), Horizon Zero Dawn, the Uncharted series, and Shadow of the Colossus (remake) are some of my favorite releases of this generation. I'll g…

IMO, the difference is between titles that wouldn't exist without Sony, and titles that Sony paid to have the exclusive for, but it wasn't actually necessary to have the game exist.

I think for the most part that Sony does the former, and I'm fine with that.

Epic has been getting a lock of Flack lately for doing the latter. Games that were already on Steam were taken off Steam because Epic paid for exclusivity. That's just scummy, IMO.

Re: Sony reveals PlayStation 5 details

#58
post #51

Interesting that while Microsoft and now Google are building platforms that are de-emphasizing local hardware, Sony recognizes this as an opportunity to differentiate by focusing on how great their box is. Their was a passing reference to a "cloud strategy", but there hasn't been as much evidence as their competitors. This will wind up making for the most interesting console generation since the 32/64 bit era, since…

Sony had their cloud gaming phase back on 2012 when they acquired Gaikai for $380m. Not sure what happened with them, maybe it was before its time.

Re: Sony reveals PlayStation 5 details

#59
post #54
post #6

Wired has another article[0], with more detail, supposedly exclusive. [0] https://www.wired.com/story/exclusive-sony-next-gen-console/

In regards to the hardware, don't believe the hype until you see it.

What are you talking about? The Emotion Engine literally taught me about the value of friendship and love.

Re: Sony reveals PlayStation 5 details

#60
post #58
post #51

Interesting that while Microsoft and now Google are building platforms that are de-emphasizing local hardware, Sony recognizes this as an opportunity to differentiate by focusing on how great their box is. Their was a passing reference to a "cloud strategy", but there hasn't been as much evidence as their competitors. This will wind up making for the most interesting console generation since the 32/64 bit era, since…

Sony had their cloud gaming phase back on 2012 when they acquired Gaikai for $380m. Not sure what happened with them, maybe it was before its time.

It's the technology behind Share Play, isn't it?
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