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Fucking Color Picker

tonymccoy.me

11–20 of 140 posts

Re: Fucking Color Picker

#12
post #4
post #3

Earlier quoted context omitted.

128 MB for something that should be a couple hundred KB at best? Yes, it is cancer.

Well now it's 128MB for something that did not exist.

Which platform supported by Electron does not have existing color picker applications?

Re: Fucking Color Picker

#13
post #2

I know some people think Electron is cancer[1], but it is the fastest way to write cross-platform applications. I've been trying to learn to make apps for macOS, and it feels like even Apple doesn't want me write apps for the Mac. [1]: https://medium.com/commitlog/electron-is-cancer-b066108e6c32

Is it actually faster to develop in Electron than with QT and C++?

It has been over a decade, but I remember it being both straight-forward and pleasant to support Linux, Windows, and MacOS. I vaguely recall supporting Solaris too.

Re: Fucking Color Picker

#15
post #8

Seriously there was no existing color picker app for Windows alraady?

Of course there are many, but bashing Windows is free. After 10 seconds on google:

http://colorcop.net/

http://www.iconico.com/download.aspx?app=ColorPic&type=free

http://www.youngsmarts.com/download.htm

... and so on.

Re: Fucking Color Picker

#19
post #2

I know some people think Electron is cancer[1], but it is the fastest way to write cross-platform applications. I've been trying to learn to make apps for macOS, and it feels like even Apple doesn't want me write apps for the Mac. [1]: https://medium.com/commitlog/electron-is-cancer-b066108e6c32

I think the bottom line is that most of the time you see an electron app, just say to yourself, "this wouldn't exist if electron didn't exist."

It isn't replacing app dev. It's adding more app developers.

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