Can we finally stop having sci-fi films in which the whole outcome of the movie is solely determined on some heroic manual flying of a spaceship while simultaneously using manually aimed weapons like it's World War II?
Seems like it'd be tricky to do from a story telling perspective. Totally removes all agency from protagonists. Every fight becomes a deus ex machina - "welp, our targetting subroutines continue to be superior to their maneuvering systems so they died. Hooray us?" Or I guess more probably just a numbers game: "welp, our effective weapons range is larger than theirs, so that's that" with an MCRN exemption clause.
I suppose that's why so many contemporary thrillers or even far-future science fiction movies devolve into hand to hand combat for the climactic showdown. It looks more interesting. (Though personally it makes me groan and want to throw things at the screen.)