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Ask HN: Which great products didn't succeed?

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Re: Ask HN: Which great products didn't succeed?

#431

Firefox OS was revolutionary as an idea, but the timing was not there. If it came out a few years after, who knows what could have been. :(

Check out https://www.kaiostech.com/ , it's a fork of Firefox OS for feature phones.

> By mid-2019, KaiOS will be running on over 150 million devices around the world.

If that's true then Firefox OS is quite successful

Re: Ask HN: Which great products didn't succeed?

#432

Google glass. https://en.wikipedia.org/wiki/Google_Glass A pure ingenious effort to turn humans into cyborg by adding the 4th dimension of computing to their lives in a non intrusive and seamless way. I can never understand why google couldn't make it popular given that wearable tech like watches and fitness band is catching up so quickly.

Random people hate being watched, or at least they hate knowing they are being watched by another person. That being said, like someone else mentioned, Glass and AR-type products are very successful as productivity boosters in people who assemble products. We use Pupil Labs' glasses at our business to do gaze tracking. There's a lot of good use cases for this technology, but it's not cheap and it's pretty specific at…

I think it would have been a better product without camera.

Having some of the smartphone info in a HUD is a killer feature in itself, much better than a smartwatch.

Re: Ask HN: Which great products didn't succeed?

#435
StumbleUpon.com - It proposed links and webpages to read, and as you liked/disliked them it used to learn what you like in order to propose other, better-fitting stuff.

Apparently it now has "joined" mix.com, where you can only join via Facebook, twitter or google authentication. Thanks but no thanks.

Re: Ask HN: Which great products didn't succeed?

#436
C-thru Axis-49. Velocity sensitive hexagonal midi keyboard. Came out just before Kickstarter, and had early issues since a lot of their preorders fell through. Also shipped with the awful Harmonic Table layout, and needed manual conversion to Wicki-Hayden. But it's an amazing instrument, with everything right under your fingers.

Re: Ask HN: Which great products didn't succeed?

#438

Oculus and other VR headset. VR as a technology is fascinating and almost Sci-Fi when it came in but people quickly realized that there are still no practical applications for the technology other than mild gaming and entertainment purposes. Companies invested heavily in VR but the ROI is poor till today. VR is mostly a one time experience for people and not something they spend time with everyday.

It's because most people are only associating it with gaming. And media outlets measure its success by checking if it is capturing the gaming market. But VR has applications beyond that. I mean, there is a new art form that let you paint in mid air. How are artists not all over this? https://www.youtube.com/watch?v=HUW49IKs1kE A technology doesn't have to be something you spend time with everyday to be successful.

There's a huge barrier to entry for any of the possible applications that most people just don't want to risk. For art, it costs $10 to download photoshop, but it costs an average person $500+ (computer hardware and headset) to get into VR. There's also no well-known VR artists to get people excited about it.

I'm only seeing good things about VR gaming, though. It's definitely becoming more popular there. Lots of people seem excited for the Steam Index.

Re: Ask HN: Which great products didn't succeed?

#439

Earlier quoted context omitted.

It was a massive success everywhere except the USA. But because the USA defines history, it was a "failure". Wonderful video about the format: https://youtu.be/kU3BceoMuaA

Minidiscs were only popular in Japan. They had limited success everywhere else.

It was popular in many parts of Asia and Western Europe.
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