Game developers let themselves be exploited with low pay and unpaid overtime. They should grow a spine and say no to ridiculous work conditions. I am tired of hearing about it. They don’t need to unionize, they need to realize that they have a unique and valuable skill set. If we are talking specifically about programmers, we have the fortunate leverage to tell our employers to go piss up a rope with the weekly job o…
Every game development job I’ve had has been terrible by any measure... but I still crave to go back. It’s easy to put in long hours when everyone else does and you genuinely enjoy their company. It’s easy to forgo pay, when you have equity. You’re just never going to get the opportunity to work creatively with a talented team at Wells Fargo. It’s a totally different experience. If you’re concerned about a work/life…
Why? If the quality of the games stays the same, what benefit is there for the employees to work 20 hour days during crunch? How is that inherently "good"?
How would you make it better than "terrible by any measure"?