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Making Video Games Is Not a Dream Job

nytimes.com

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Re: Making Video Games Is Not a Dream Job

#2
Not anymore no. It used to be when I did it in the 80s and 90s. It grew up and it is hell now (if I may believe my friends in the industry).

Edit; come to think about it: I made games a few years ago; educational games for government, utilities, zoos and education for money, so a job and that was still fun and really quite a dream job imho. But not big open world fps ofcourse :) Nice 2d games which is like the most anyway.

Edit 2; what I liked about game dev in the 80s and 90s was the limitations of the machines: you could lock yourself up in the basement for weeks, eat and drink and dream optimizations while writing the most rancid (but in my eyes genious) code and in the end ship it and never think about it again. I would say it was far more of an intellectual challenge than (for most devs) now as all was always from scratch; engines did not fit in memory or were just too slow if they they did. Also; there was a clear end to deathmarches: after a while nothing fits anymore and you cannot optimize it further so you ship or just scrap it. Now you can continue forever marching, which must be hell.

Re: Making Video Games Is Not a Dream Job

#3
Legally exploiting others and making a fortune is a dream job.

EDIT: not my belief btw, this is how things mostly work in the business world but most people who do that aren't self conscious enough to recognize that

Re: Making Video Games Is Not a Dream Job

#5
> In many of these cases, laid-off employees had no idea what was coming. One developer at a major studio told me in February that he and his colleagues had been crunching — putting in long hours, including nights and weekends — for a video game release, only to be suddenly told that security was waiting to escort them off the premises.

Man, that really sucks, if you think about it. I'm sure many people here on HN have worked very hard on something in their life. I know I have, and in a couple of cases I ended up being acutely unhappy with the outcomes. But, DAMN, at least none of my moments of extreme toil were punctuated like this.

Re: Making Video Games Is Not a Dream Job

#6
Game developers let themselves be exploited with low pay and unpaid overtime. They should grow a spine and say no to ridiculous work conditions. I am tired of hearing about it. They don’t need to unionize, they need to realize that they have a unique and valuable skill set. If we are talking specifically about programmers, we have the fortunate leverage to tell our employers to go piss up a rope with the weekly job offers we get.

Edit: grammar

Re: Making Video Games Is Not a Dream Job

#9

Game developers let themselves be exploited with low pay and unpaid overtime. They should grow a spine and say no to ridiculous work conditions. I am tired of hearing about it. They don’t need to unionize, they need to realize that they have a unique and valuable skill set. If we are talking specifically about programmers, we have the fortunate leverage to tell our employers to go piss up a rope with the weekly job o…

If every single employer has the same work conditions, then what? If the state of the industry as a whole is low pay and unpaid overtime, then it's not like a developer can just go to a better job.

Re: Making Video Games Is Not a Dream Job

#10

Game developers let themselves be exploited with low pay and unpaid overtime. They should grow a spine and say no to ridiculous work conditions. I am tired of hearing about it. They don’t need to unionize, they need to realize that they have a unique and valuable skill set. If we are talking specifically about programmers, we have the fortunate leverage to tell our employers to go piss up a rope with the weekly job o…

Having worked in the industry they believe it's necessary. I got yoked into a mandated long weekend and was laughed out of the room when I demanded a retrospective. Long hours is a failure, we should know what failed so it doesn't happen again. Their response? That's just the way it is in games. Absolutely zero desire or acknowledgement that it should be different.
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