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Google unveils Stadia cloud gaming service

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Re: Google unveils Stadia cloud gaming service

#511
post #275

Earlier quoted context omitted.

(Disclaimer in bio.) It's not the edge cache itself that matters; it's that many ISPs peer directly with Google. Google Cloud can route the audio/video/keyboard packets mostly over Google's private network and then only use the public internet once it gets to your ISP (or their transit provider). This provides Google with more control over how the packet gets to the end user. Google provides a similar service to Goog…

Huh, that's actually really interesting. I was going to say, "but even then you're still dealing with the speed of light", but I guess at the limit, it takes 4ms to reach 1,000 miles, which should be enough to get most anywhere in the U.S. to a Google data center. The latency dynamics here are a lot less implausible than I was suspecting at first, given peering at the local ISP level.

According to Wikipedia, input lag for video games is between 67-133ms. Adding an extra 10ms for network might be acceptable.

https://en.wikipedia.org/wiki/Input_lag

Re: Google unveils Stadia cloud gaming service

#512
post #511

Earlier quoted context omitted.

Huh, that's actually really interesting. I was going to say, "but even then you're still dealing with the speed of light", but I guess at the limit, it takes 4ms to reach 1,000 miles, which should be enough to get most anywhere in the U.S. to a Google data center. The latency dynamics here are a lot less implausible than I was suspecting at first, given peering at the local ISP level.

According to Wikipedia, input lag for video games is between 67-133ms. Adding an extra 10ms for network might be acceptable. https://en.wikipedia.org/wiki/Input_lag

Half that value.

Re: Google unveils Stadia cloud gaming service

#513

Earlier quoted context omitted.

honestly none of this even matters until they can offer a service with comparable input latency to local play, and so far every indication is that they can't. the whole service falls apart if it feels like shit to play.

Yes you've played the service ? It surely sucks when no reviews are out ? Look for people who have dogfooded and raved about it.

Unless they've solve the speed of light issue then we don't need to wait for reviews. Even using a remote desktop on the other side of the city isn't a pleasant thing to be doing full time and that's not remotely as twitch based as gaming.

Re: Google unveils Stadia cloud gaming service

#514
post #345

I participated in the beta and was pleasantly surprised to see how the entire experience came together. I only experienced one small technical issue. The game runs in real time on Google's servers. If you have some lag on your network, the client will drop all the frames during that time. Instead I expected behavior like Youtube where you will see a small loader and the game will continue before the lag started. This…

How do you picture your hypothetical vision of things working on the server side? Naively using buffering would make the input stream desync from the output stream. "Input prediction" works well enough when a game supports it, but lag would reappear for titles where the game doesn't. A general solution (for games with no input prediction) would require you to run the game in an x86 emulator with save-state + rewind s…

I would imagine it being implemented with SIGSTOP/SIGCONT

Re: Google unveils Stadia cloud gaming service

#515
post #266

Earlier quoted context omitted.

Nope, Switch piracy exists thanks to Nvidia

And what about the other 2 consoles? What are you contributing exactly with your boorish "Nope"?

Writing "ps4 piracy" and "xbox one piracy" into google is a whole lot shorter than your comment. Then again, it doesn't give karma like a cool retort would.

Re: Google unveils Stadia cloud gaming service

#516
post #513

Earlier quoted context omitted.

Yes you've played the service ? It surely sucks when no reviews are out ? Look for people who have dogfooded and raved about it.

Unless they've solve the speed of light issue then we don't need to wait for reviews. Even using a remote desktop on the other side of the city isn't a pleasant thing to be doing full time and that's not remotely as twitch based as gaming.

People said the same about streaming video services.

Re: Google unveils Stadia cloud gaming service

#518
post #513

Earlier quoted context omitted.

Unless they've solve the speed of light issue then we don't need to wait for reviews. Even using a remote desktop on the other side of the city isn't a pleasant thing to be doing full time and that's not remotely as twitch based as gaming.

People said the same about streaming video services.

No they didn't, that was simply a bandwidth issue, we've been streaming video since TV was invented and with the right equipment you could stream video over the internet before the web even existed. No equipment exists that can alter the fundamental speed limit of the universe.

Re: Google unveils Stadia cloud gaming service

#519
post #513

Earlier quoted context omitted.

Unless they've solve the speed of light issue then we don't need to wait for reviews. Even using a remote desktop on the other side of the city isn't a pleasant thing to be doing full time and that's not remotely as twitch based as gaming.

People said the same about streaming video services.

Video isn't interactive.

Re: Google unveils Stadia cloud gaming service

#520

Earlier quoted context omitted.

The only Chromebook I've seen anywhere is the nice one I bought my mum for Christmas year before last, she loves it and I've had no issues supporting it (like not a single one, she uses it constantly as well). I've got a school age stepson nothing there either.

Give it a couple years and they will be everywhere. I used to work for a company that sold a monitoring and filtering product for school computers. It's only been in the last two or three years that the ecosystem around them has really matured enough that they can compete with Windows machines and iPads on anything other than price. With the way schools' budgets work, we've really only just passed the early adopter s…

Not with the hardware division being downsized.
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