MS TextWorld: open-source engine that both generates and simulates text games
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Re: MS TextWorld: open-source engine that both generates and simulates text games
#2Truly, this is a new Microsoft.
Re: MS TextWorld: open-source engine that both generates and simulates text games
#3[1] https://arxiv.org/abs/1902.04259
Re: MS TextWorld: open-source engine that both generates and simulates text games
#4> TextWorld requires Python 3 and only supports Linux and macOS systems at the moment. Truly, this is a new Microsoft.
Of course they may want to be targeting Linux and MacOS for nefarious purposes, or maybe its a peace offering to make up for skype?
Re: MS TextWorld: open-source engine that both generates and simulates text games
#5> TextWorld requires Python 3 and only supports Linux and macOS systems at the moment. Truly, this is a new Microsoft.
Disclaimer: I work at Microsoft on Python, linux and container things. This however is just my personal opinion and I'm not affiliated with this project.
Re: MS TextWorld: open-source engine that both generates and simulates text games
#6They won a text adventure AI competition as well [1][2] and is now running their own with $2000 reward at stake [3]. Getting an agent to solve unseen RPG games like zork or modern games like Zelda and Witcher would be awesome and seriously impressive, but I don't think anybody is even close to that right now. [1] https://arxiv.org/abs/1902.04259 [2] https://github.com/Microsoft/nail_agent [3] http://aka.ms/textworld-…
Re: MS TextWorld: open-source engine that both generates and simulates text games
#7> TextWorld requires Python 3 and only supports Linux and macOS systems at the moment. Truly, this is a new Microsoft.
Probably works with Python3 in WSL (let's say Ubuntu). That's good enough for Windows support right? ;) Disclaimer: I work at Microsoft on Python, linux and container things. This however is just my personal opinion and I'm not affiliated with this project.
Re: MS TextWorld: open-source engine that both generates and simulates text games
#8Earlier quoted context omitted.
Probably works with Python3 in WSL (let's say Ubuntu). That's good enough for Windows support right? ;) Disclaimer: I work at Microsoft on Python, linux and container things. This however is just my personal opinion and I'm not affiliated with this project.
I have to use Windows at work after ten years of development exclusively on Mac and Linux. Once I set up wsl at work I found that almost all of my gripes about developing on Windows were gone and a month ago I switched my home office to Windows. If you had told me two years ago that I'd be using Windows full time as a Dev environment I would have asked you what were you smoking and can I have some. I have to say thou…
Re: MS TextWorld: open-source engine that both generates and simulates text games
#9Earlier quoted context omitted.
I have to use Windows at work after ten years of development exclusively on Mac and Linux. Once I set up wsl at work I found that almost all of my gripes about developing on Windows were gone and a month ago I switched my home office to Windows. If you had told me two years ago that I'd be using Windows full time as a Dev environment I would have asked you what were you smoking and can I have some. I have to say thou…
What program do you use for command line work? I’ve found Powershell and Cmder clunky compared to macOS terminal and any Ubuntu terminal.
Re: MS TextWorld: open-source engine that both generates and simulates text games
#10They won a text adventure AI competition as well [1][2] and is now running their own with $2000 reward at stake [3]. Getting an agent to solve unseen RPG games like zork or modern games like Zelda and Witcher would be awesome and seriously impressive, but I don't think anybody is even close to that right now. [1] https://arxiv.org/abs/1902.04259 [2] https://github.com/Microsoft/nail_agent [3] http://aka.ms/textworld-…
I dunno, I was thinking about making a bot that could beat Hyperdimension Neptunia...