Earlier quoted context omitted.
I mean, I’ll give you that nothing is confirmed, but nobody has made this work yet. It’s mostly tech testing, so current business models aren’t a good metric. I’m open to debate about how this could be priced, but I’m pretty comfortable pointing to existing cloud computing business models or streaming services as a precedent. I would invite you to come up with an alternative business model for serving people who like…
> but I’m pretty comfortable pointing to existing cloud computing business models or streaming services as a precedent. Why are you this comfortable? Netflix, YouTube TV, Twitch, Sling, Amazon Prime Video -- basically all streaming services offer flat rates, not per-MB ones. Further, all existing game library services tout unlimited gaming as a primary selling point! That's the primary reason you opt into Gamefly or…
YouTube (and Google Play TV & Movies, which appears to carry the same for-sale/rent content in a different storefront) and Amazon Video also both offer purchase of individual content items as well as a common flat rate subscription to certain content.