Earlier quoted context omitted.
F2P games are the incarnation of grindy.. and more of them is the worst thing that could happen to gaming.
While I am not a fan of many F2P games, their popularity and impact are undeniable. The trap that you should avoid falling into is assuming that's the only way games can thrive. F2P games are huge and dominate the conversation, but I think indie games are the best they have ever been. My favorite game last year was Into The Breach, and by all accounts it sold well in the same market that Fortnite dominated in. Games…
Google unveils Stadia cloud gaming service
161–170 of 577 posts
Re: Google unveils Stadia cloud gaming service
#162Also I don't really understand who's the target audience for this, I doubt people who currently own a console or a gaming PC will care unless the prices (of games or subscription) are extremely competitive.
The only thing that got me excited is that the infrastructure runs on Linux and AMD, this could have a great impact on Linux gaming.
Re: Google unveils Stadia cloud gaming service
#163And the games will run on Linux using Vulkan. I find that pretty awesome.
Re: Google unveils Stadia cloud gaming service
#164Re: Google unveils Stadia cloud gaming service
#165Earlier quoted context omitted.
..and I'd bet competitive gaming is out (need for low latency).
That's what everyone said about controllers for FPS games, yet there's still console tournaments for Call of Duty and the like. If everyone is playing with the same handicap, it's still a fair match. And sometimes mass appeal is better than playing at the top level.
Re: Google unveils Stadia cloud gaming service
#166Earlier quoted context omitted.
I disagree. The natural business model will be a mix between subscription services and free to play games with micro transactions. Microsoft (and others like EA) is already moving in that direction with game pass (monthly subscription gets you all first party games plus partner games). The biggest concern is going to be internet availability and data caps. I tried the beta for Project Stream (now Stadia) this past wi…
F2P games are the incarnation of grindy.. and more of them is the worst thing that could happen to gaming.
Re: Google unveils Stadia cloud gaming service
#167I'm skeptical they'll be able to overcome the latency problem. At some point there's a hard cap that only infrastructure can help with - not software - and Google's already given up on rolling out their own infrastructure.
Re: Google unveils Stadia cloud gaming service
#168So, who wants to make a bet on how long this "experiment" will last? I'm thinking 2 years before Google gets tired of it and abandons it, and another year before it's taken behind the shed.
This comment has gotten so predictable and tedious on this site; I really don't get it. Google launches products. Some of them fail. That's life. Depreciation schedules for cloud services are one thing. Consumer products are another.
It’s not like a photo site where you can just download your content. Whatever is built to run on Stadia will not run on your home machine or anywhere else.
Re: Google unveils Stadia cloud gaming service
#169The computer scientist in me is giddy with excitement. If it is as good as it sounds, we are in a new age of gaming. Kudos Google.
> The computer scientist in me is giddy with excitement Why? What part of this is interesting?
Re: Google unveils Stadia cloud gaming service
#170Rewrote this a few times. Overall I think this would be really bad for the gaming world. Not buying consoles would be nice, but the natural business model will be ads or pay per hour or pay per MB. This is going to further drive the industry to towards mass multiplayer and grindy games I think. More accessible but worse content. Indie shops would probably struggle even more under this model. The cost per user will va…