This bit is also somewhat surprising/interesting: > Improved performance and reduced crash rates by [doubling web content loading processes from 4 to 8 [1] From personal experience, I believe that things usually get more buggy, not less, as you add more parallelism/concurrency. I think there's supposed to be a link to more explanation or the relevant ticket, but it looks like they forgot to actually add the link. Can…
http://www.erahm.org/2019/03/13/doubling-the-number-of-conte...
While that post addresses the reason why we can double the number of processes, I think I'm still missing the reason why we should double the number of processes (aside from performance reasons).
I mean, the release notes made it sound like more processes is more stable than fewer processes (unless I'm misreading it). How does doubling the number of processes result in fewer crashes? If we manually force FF 66 to use 4 processes only, would it result in more crashes than using 8 processes?