Earlier quoted context omitted.
Apple’s market share is 15%. Not quite monopoly territory.
Their market share on iOS devices is a bit higher than that
Addressing Spotify’s Claims
431–440 of 688 posts
Re: Addressing Spotify’s Claims
#432A) I don't see it on the watch store, and B) that is a long time to finally get on the watch store!
Re: Addressing Spotify’s Claims
#433Earlier quoted context omitted.
The thing is obvious and I will explain it again, using a made up example so less emotions are attached 1 I have an app or service say X and I sell it for 5$ and this is the lowest price I can afford 2 Apple wants a 30% cut, so I will have to make my app 7$ . all is fine so far, the problem is at step 3 3 Apple clones my app names it iX(my original app was named X), makes it 5$ (or bundles it with some gift cars or o…
With that idea, we should forbid grocers from charging less in-store for their brand name items that compete directly with mainstream brands (Safeway Select, WholeFoods 360, etc)
again, tell me about what the benefit is for the user/consumer not what about x, the market shares, the laws in US, free market ....
Re: Addressing Spotify’s Claims
#434I love how brazen this letter is. > Apple’s approach has always been to grow the pie. Apple's approach has always been to grow it's own pie. They have never been even remotely interested in playing nicely with other companies. I don't fault them for it, but let's not kid ourselves here; the app store is largely an extremely profitable exercise in rent seeking. It's not like this is new for Apple; they've had propriet…
Re: Addressing Spotify’s Claims
#435Earlier quoted context omitted.
There’s a thread of truth in what you’re saying, but it unravels on close inspection. Proprietary cables are hardly new, and to be fair those cables and connectors are usually way better than the standard stuff. Firewire and thunderbolt were actually released as open standards and saw decent adoption. Lightning is far superior to Micro-USB. Just listen to the wailing and gnashing of teeth by Macbook owners having to…
XCode is free and has been for ages. To this day you can develop whatever you like for the Mac and not pay Apple a penny. You don’t even have to use XCode to do it. It’s even free for iPhone development for your own device now, though you have to pay a fee to publish stuff. I’m not sure what you comment about emulators is about to be honest, The iOS emulator for the Mac is free. True it is all free except the whole h…
By the way, I have (in the past) managed to run macOS on Vmware successfully, but one needs a pretty strong PC to make this work without having the fans lifting the PC off the groud.
Re: Addressing Spotify’s Claims
#436 "If you run to the press and trash us, it never helps."
https://web.archive.org/web/20141226094343/https://developer...I think action against Apple is long overdue, Android shows multiple app stores doesn't compromise security while Apple's corporate program was compromised to provide malicious ones!
https://techcrunch.com/2019/02/12/apple-porn-gambling-apps/
Apple recently rejected Steam's over-the-internet streaming client for iOS because they view it as a competing app store, it's getting a little bit too stupid.
https://liliputing.com/2019/03/valves-steam-link-anywhere-le...
Re: Addressing Spotify’s Claims
#437Earlier quoted context omitted.
Any apple laptop video out for the past 15 years?
The original MacBook Air had micro-DVI, and then later Mini DisplayPort. Later generations had Thunderbolt. None of these were Apple-only. The original MacBook Pros had MagSafe, which was proprietary, but DVI for displays (open); later on they had Mini-DP or Thunderbolt The MacBook follows a similar pattern. So once MagSafe was eliminated, Apple switched to non-Apple-only plugs, though since they were early adopters,…
Re: Addressing Spotify’s Claims
#438When you see ESPN and Comcast argue over showing the World Series, don't buy the argument that one of them is "trying to prevent loyal customers from being able to see their favorite game", or when your local hospital group withdraws from your employer health plan that "the other side is trying to deprive you of consumer choice".
Each side is wanting to make a share of the money, and they're disagreeing over the price (or often the royalties share). No one is entitled to any particular provision of service in any of these cases. Except in regulated industries there's no law governing the "fair" share that someone has to offer, or someone has to accept. And in most cases, each side could choose to compromise what it's asking for with no damage to its model of business (not talking about $, just the principles they claim).
Spotify wants a lower $ charge. Apple owns the platform and controls that access and $ charge. That's it.
This is a private contract dispute and only of interest because you care about listening to music. There's no public right to have a music app be charged a certain amount that's called "fair". Spotify could charge nothing to consumers, and be charged nothing by Apple. It's their choice. It's Apple's choice.
Don't be fooled into "principles" when there's money involved.
Re: Addressing Spotify’s Claims
#439Earlier quoted context omitted.
XCode may cost you 0$, but you have to buy a Mac to use it. And those things are >0$ in most cases.
While I understand your point, I would gently argue that to develop a truly great macOS or iOS app, you somewhat need to live in the Apple ecosystem to understand the design guidelines and quality that Apple customers have come to expect.
Re: Addressing Spotify’s Claims
#440Earlier quoted context omitted.
Not only do you still have to hassle with Apple's clunky provisioning profiles, it only lasts for a week and you're almost guaranteed to get an error message because you reached the device limit with as much as one device.
> Not only do you still have to hassle with Apple's clunky provisioning profiles No you don't. XCode takes care of all of that automatically, I haven't had to hassle with provisioning profiles in years.