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Addressing Spotify’s Claims

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Re: Addressing Spotify’s Claims

#421

Earlier quoted context omitted.

> Thus Spotify effectively doesn't have a choice. I'm not sure I follow this. When I say choice for Spotify I mean Apple or Google. The industry still allows them to get the same service from the other 85% of the market. I interpret that as "choice", having options. When I go to Malls'R'Us to rent a storefront I only have them as a choice. But I can go to another mall without anyone claiming foul about competition. H…

> I'm not sure I follow this. When I say choice for Spotify I mean Apple or Google. The industry still allows them to get the same service from the other 85% of the market. I interpret that as "choice", having options. > Having no choice is when you want internet but there's only one provider. because rejecting that provider doesn't mean you get different internet, or worse. You get none. But ignoring Apple's App Sto…

> So their choice on iOS is pay the tax or don't have a presence.

Not true. They can simply not offer in-app purchases. The Kindle App doesn’t pay any “tax” to Apple. Consumers have access to the Kindle App without Apple getting any “cut” of Amazon purchases even as Apple has Books.

Re: Addressing Spotify’s Claims

#422
post #355

Earlier quoted context omitted.

No, that is not the same story. Physical stores can be swapped out on a whim. Phones are something you change at most every couple of years (and hopefully last even longer, if you give a damn about the environment). Actually, the "Walmart is a choice" claim also only holds up if there actually are multiple stores nearby, because who is going to drive fifty miles to the next store? Food deserts are a thing. This is a…

OK, but there are no iPhone deserts where only iPhones work and Androids get no signal. I don't see any false choice here. There are plenty of other phones on plenty of networks, with plenty of Apps. If there are more or better Apps on the iPhone, arguably that's at least in part because of their careful policies on curation of the platform rather than despite them.

To go to one grocery instead of another in suburban America means driving a few more minutes with a cost of some time, a bit of gas, and a minute amount of wear and tear on a car. To change app stores, it requires spending several hundred dollars on replacement hardware, not including having to repurchase applications, accessories, etc.

Re: Addressing Spotify’s Claims

#423
post #347

Earlier quoted context omitted.

There are lots of Android versions with all Google tracking code excised.

Are they sold like this directly from the manufacturer?

No, you just download them and install the new OS. Just like you have to jailbreak your iphone if you want to use it however you see fit.

Re: Addressing Spotify’s Claims

#424
post #398

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The lack of choice is a problem. I’d support a law that mandated that all Turing-complete machines allow its owner to execute whatever code he wants on it, and therefore that iOS devices allow third-party apps (and third-party app stores) to be installed.

What if the device is a HSM? In that case not being able to execute arbitrary code is a feature for me.

A HSM does not necessarily have to be Turing complete, I think.

Re: Addressing Spotify’s Claims

#425
post #389

Earlier quoted context omitted.

There’s a thread of truth in what you’re saying, but it unravels on close inspection. Proprietary cables are hardly new, and to be fair those cables and connectors are usually way better than the standard stuff. Firewire and thunderbolt were actually released as open standards and saw decent adoption. Lightning is far superior to Micro-USB. Just listen to the wailing and gnashing of teeth by Macbook owners having to…

XCode may cost you 0$, but you have to buy a Mac to use it. And those things are >0$ in most cases.

You need a Mac anyway, and the costs of a Mac is peanuts compared to the costs of a developer.

Re: Addressing Spotify’s Claims

#426
post #389
post #361

I love how brazen this letter is. > Apple’s approach has always been to grow the pie. Apple's approach has always been to grow it's own pie. They have never been even remotely interested in playing nicely with other companies. I don't fault them for it, but let's not kid ourselves here; the app store is largely an extremely profitable exercise in rent seeking. It's not like this is new for Apple; they've had propriet…

There’s a thread of truth in what you’re saying, but it unravels on close inspection. Proprietary cables are hardly new, and to be fair those cables and connectors are usually way better than the standard stuff. Firewire and thunderbolt were actually released as open standards and saw decent adoption. Lightning is far superior to Micro-USB. Just listen to the wailing and gnashing of teeth by Macbook owners having to…

XCode is free and has been for ages. To this day you can develop whatever you like for the Mac and not pay Apple a penny. You don’t even have to use XCode to do it. It’s even free for iPhone development for your own device now, though you have to pay a fee to publish stuff. I’m not sure what you comment about emulators is about to be honest, The iOS emulator for the Mac is free.

True it is all free except the whole having the purchase a 1000 dollar computer part.

Re: Addressing Spotify’s Claims

#427
post #389

Earlier quoted context omitted.

There’s a thread of truth in what you’re saying, but it unravels on close inspection. Proprietary cables are hardly new, and to be fair those cables and connectors are usually way better than the standard stuff. Firewire and thunderbolt were actually released as open standards and saw decent adoption. Lightning is far superior to Micro-USB. Just listen to the wailing and gnashing of teeth by Macbook owners having to…

XCode may cost you 0$, but you have to buy a Mac to use it. And those things are >0$ in most cases.

While I understand your point, I would gently argue that to develop a truly great macOS or iOS app, you somewhat need to live in the Apple ecosystem to understand the design guidelines and quality that Apple customers have come to expect.

Re: Addressing Spotify’s Claims

#428
post #413
post #387

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> install it on your own iDevice, you have to pay a yearly subscription fee. Not true anymore [1] [1] https://stackoverflow.com/questions/43932076/how-to-build-ap...

Not only do you still have to hassle with Apple's clunky provisioning profiles, it only lasts for a week and you're almost guaranteed to get an error message because you reached the device limit with as much as one device.

> Not only do you still have to hassle with Apple's clunky provisioning profiles

No you don't. XCode takes care of all of that automatically, I haven't had to hassle with provisioning profiles in years.

Re: Addressing Spotify’s Claims

#429
post #419

Earlier quoted context omitted.

> they've had proprietary cables and adapters for as long as I can remember. Apart from Lightning, which was created when no better alternative existed, I cannot remember a proprietary Apple connector in at least the past 10 years.

Any apple laptop video out for the past 15 years?

The original MacBook Air had micro-DVI, and then later Mini DisplayPort. Later generations had Thunderbolt. None of these were Apple-only.

The original MacBook Pros had MagSafe, which was proprietary, but DVI for displays (open); later on they had Mini-DP or Thunderbolt The MacBook follows a similar pattern.

So once MagSafe was eliminated, Apple switched to non-Apple-only plugs, though since they were early adopters, it perhaps seemed like it was proprietary. However, Apple did not own (mini) DVI, (mini) DisplayPort, Thunderbolt, or USB-C.

The only Apple-only pugs are/were the old 30-pin iDevice connector and Lightning.

Re: Addressing Spotify’s Claims

#430

Earlier quoted context omitted.

Apple Music is priced about the same AND they pay the artists more. Sorry but what's the scam? Consumers pay the same price. Artists earn more. Who cares how Apple shuffles fictional numbers in their internal accounting?

The thing is obvious and I will explain it again, using a made up example so less emotions are attached 1 I have an app or service say X and I sell it for 5$ and this is the lowest price I can afford 2 Apple wants a 30% cut, so I will have to make my app 7$ . all is fine so far, the problem is at step 3 3 Apple clones my app names it iX(my original app was named X), makes it 5$ (or bundles it with some gift cars or o…

With that idea, we should forbid grocers from charging less in-store for their brand name items that compete directly with mainstream brands (Safeway Select, WholeFoods 360, etc)
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