Earlier quoted context omitted.
Also in the article but buried: 4) Steam/itch.io and Katfox take a cut so if you want to really help out Zach and Tarn you should donate directly @ http://www.bay12games.com/support.html
itch is interesting in that game developers can choose the revenue cut, it defaults to itch getting 10% but can be set to anything from 0% to 100%. Steam is 30% as usual. Kitfox is taking 20% in exchange for handling marketing and customer support (after the store cut), leaving Zach and Tarn with 72% or 56% for itch and Steam respectively (assuming they use the itch default cut).
Dwarf Fortress is coming to Steam with graphics
301–310 of 333 posts
Re: Dwarf Fortress is coming to Steam with graphics
#302Earlier quoted context omitted.
I picked up DF a few years ago, and shortly after my girlfriend left for a two week trip. I had a bunch of stuff I was supposed to do around the house while she was gone, but I ended up going completely nocturnal and spent the entire two weeks in bed with my laptop. I didn't shower or brush my teeth and I only stopped playing long enough to pick up some takeout once or twice per day. I never finished any of the work…
Sure, but did you show her your fortress?
Re: Dwarf Fortress is coming to Steam with graphics
#303Earlier quoted context omitted.
I wish these games would still have that effect on me. I mean, I can totally see it happening back when I was 20-25 years old. When I try to start factorio, df, rimworld today, I can see the systems, I can feel the ocd style appeal and feedback loops grabbing me, until I realize after one hour that 1) this is just the same as work, 2) someone else has already optimized the crap out of this, better then I'd ever have…
This is why, from the beginning, Factorio never appealed to me. I haven't played a single minute of it despite the fact I know I'd be good at it. You may be engineering your own solution, but it's still the solution to someone else's problem. When you win, it's an empty feeling. With respect to sandbox games, games like Minecraft truly offer you unlimited freedom. Minecraft is completely open. You get dropped into a…
Speaking very personally... you might be playing sandbox games wrong: forget their goals. A while back, I decided that Factorio is Turing complete, even without the luxury of combiners... and I'm partway through an implementation of Eratosthenes' sieve? Rather than efficiency spreadsheets, I draw state diagrams :) Also inserters have nasty quirks that really make things fun
Re: Dwarf Fortress is coming to Steam with graphics
#304Earlier quoted context omitted.
> They take backups, name each folder based on the date, and what feature that was just completed (or just about to be started) that prompted the backup. I bet you a pound. All they need to do is to compress those folders with zlib, and then they've reinvented git.
That's what I do (for personal projects where I don't care about complex commit-graphs) and I do call it version control.
If you're just one person, you can work directly on master and just commit everything every time:
git commit -am "I did some work"
Don't try to follow gitflow or githubflow or whatever it is that's made you bail on real version control. But why play the copying folders monty game in 2019?Re: Dwarf Fortress is coming to Steam with graphics
#305Three points of interest: 1) Full developer announcement on their Patreon page -> https://www.patreon.com/posts/25343688 2) They are putting on steam largely because of the USA's shit healthcare system "after Zach's latest cancer scare, we determined that with my healthcare plan's copay etc., I'd be wiped out if I had to undergo the same procedures . . " 3) Cool to see that they are going to use graphics built by two…
> They are putting on steam largely because of the USA's shit healthcare system "after Zach's latest cancer scare, we determined that with my healthcare plan's copay etc., I'd be wiped out if I had to undergo the same procedures . . " I have mixed feelings about this. On the one hand, it totally sucks. On the other hand, I suspect that as as consequence of this crappy pressure, Dwarf Fortress will reach a substantial…
Re: Dwarf Fortress is coming to Steam with graphics
#306Earlier quoted context omitted.
Every friend I’ve turned onto either game was basically lost for months, then returned to the world like a shipwrecked survivor. It was all long beards and uncut hair, wild eyes and impossible tales. These games are so good they should come with rehab.
They do call it Cracktorio for a reason
Re: Dwarf Fortress is coming to Steam with graphics
#307Earlier quoted context omitted.
> They are putting on steam largely because of the USA's shit healthcare system "after Zach's latest cancer scare, we determined that with my healthcare plan's copay etc., I'd be wiped out if I had to undergo the same procedures . . " I have mixed feelings about this. On the one hand, it totally sucks. On the other hand, I suspect that as as consequence of this crappy pressure, Dwarf Fortress will reach a substantial…
Hey, look at it this way: Capitalism in healthcare does drive a better consumer experience!
Re: Dwarf Fortress is coming to Steam with graphics
#308Earlier quoted context omitted.
I've used git when I've contributed to open source projects. It's an over-complicated mess of a system when you're just one or two devs. Regular backups and notes are more than sufficient and never require you to google how to unfuck your branch.
I'm sorry but if you've been writing one of the most complex and elaborate video games in human history, you can figure git out, probably faster than it took Linus to write it (a weekend).
Re: Dwarf Fortress is coming to Steam with graphics
#309I've never been able to get into DF but I would suggest people check out RimWorld. I've heard it described as "Dwarf Fortress is Rimworld for people who hate fun" [0] and people often draw parallels between the two [1]. [0] https://www.reddit.com/r/RimWorld/comments/7dm7j8/how_does_r... [1] https://www.reddit.com/r/RimWorld/comments/6xeie3/coming_ove...
After the second time I stayed up to 2 AM playing that I deleted it from my computer. Too much fun :(
Re: Dwarf Fortress is coming to Steam with graphics
#310Earlier quoted context omitted.
Same. I haven’t played DF nearly as many hours as Rimworld, but I can still grok that DF contains far more surprises and emergent gameplay. That said, Rimworld has proven to me how useful a pleasant GUI can be. Even though the gameplay loops are ultimately very predictable I’m always surprised at how I can get sucked into a session with it’s relaxing rythyms.
I played DF many years ago when the modding scene was a lot younger and found it’s complexity to be too intimidating. I eventually quit playing after a few weeks because of it. I’ve been playing the hell out of RimWorld over the past few weeks. It really is a great entry to the kind of game DF is. The creator did a really good job of designing mechanisms to hold your hand in the beginning. The warnings on the right h…