Illumination for Computer Generated Pictures (1975) [pdf]
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Illumination for Computer Generated Pictures (1975) [pdf]
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Re: Illumination for Computer Generated Pictures (1975) [pdf]
#2Re: Illumination for Computer Generated Pictures (1975) [pdf]
#3Re: Illumination for Computer Generated Pictures (1975) [pdf]
#4[0] https://en.m.wikipedia.org/wiki/Mathematical_Applications_Gr...
[1] https://en.m.wikipedia.org/wiki/Tron
Re: Illumination for Computer Generated Pictures (1975) [pdf]
#5Re: Illumination for Computer Generated Pictures (1975) [pdf]
#6Given the resolution limitations of the display hardware I had access to at the time computing the images was actually easier than displaying them, in the end I resorted to all kinds of very fancy dithering schemes and palette hacks to output the images, some so faint that you had to view them in a darkened room (but they looked pretty good, they were faint because I used interlocking RGR/BGB groups of pixels (6 pixels to display two true color pixels) so you'd lose a lot of light output. Fun times!
Re: Illumination for Computer Generated Pictures (1975) [pdf]
#7Ah the original shading paper from B. Phong. It really was remarkable the difference it achieved with similar computation to Gourard shading. I implemented a Phong shader for Amiga "HAM" mode and was quite pleased with the results.
Re: Illumination for Computer Generated Pictures (1975) [pdf]
#8Anyway, sorry to ramble. It’s cool to look at actual work from that period.