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Speedrunning Windows 95

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1–10 of 95 posts

Re: Speedrunning Windows 95

#4
Someone should enter this at one of the speedrunning conventions. I'd love to watch a stream of someone installing Win95 in front of a huge audience, complete with commentary.

Re: Speedrunning Windows 95

#5
post #4

Someone should enter this at one of the speedrunning conventions. I'd love to watch a stream of someone installing Win95 in front of a huge audience, complete with commentary.

"oh he forgot to uncheck , that's going to cost him..."

Re: Speedrunning Windows 95

#6
Someone had a thread on Twitter trying to crash it ASAP and the key was the run dialogue box with "con\con" ... This even crashes the JavaScript Windows 95 emulators.

Re: Speedrunning Windows 95

#9

I remember doing a similar competition back in high school between area schools... except you had to put together a computer and then install windows.

Funnily enough you've just surfaced an old memory of mine, we did the same thing.

I vaguely recall having to build a 486 out of a bunch of parts, install windows and get to the desktop.

Fun times

Re: Speedrunning Windows 95

#10
post #7

Can you speedrun something that is not locked to specific hardware like a console game would be? Feels like hardware is most of the "speed"

Plus if you're using VMs you can manipulate it even further. For example, "lie" to the simulated OS about file-writes, and return files already on the visualized image.

Rules would have to be carefully written.

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