Here's how the new payment structure works: > When Microsoft delivers a customer through other methods (tracked by an OCID), such as when the customer discovers the app in a Microsoft Store collection, through Microsoft Store search, or through any other Microsoft-owned properties, then you will receive 85 percent of the revenue from that purchase. > When there is no CID or OCID attributed to a purchase, in the insta…
Updated Microsoft Store App Developer Agreement: New Revenue Share
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Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#12It is not surprising that in terms of develop engagement, Microsoft is at a huge disadvantage. They need some differentiation to attract developers.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#13I feel like given the circumstances, Microsoft should probably make distribution free and collect no revenue, at least until the platform becomes popular. There are costs to targeting the Windows platform, especially if you're doing things their new preferred way (UWP). Primarily a slow, difficult to work with development kit. Lots of mysterious crashes that you can't do much about, lots of leaky abstractions over CO…
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#14I feel like given the circumstances, Microsoft should probably make distribution free and collect no revenue, at least until the platform becomes popular. There are costs to targeting the Windows platform, especially if you're doing things their new preferred way (UWP). Primarily a slow, difficult to work with development kit. Lots of mysterious crashes that you can't do much about, lots of leaky abstractions over CO…
They've attempted to do that before: https://www.theverge.com/2013/3/19/4124548/microsoft-paying-... All that lead to was a bunch of similar looking apps of questionable quality flooding the store.
Ultimately I don't think the difference between 15%, 5%, or 0% is that meaningful to an app developer. It's not going to turn your small number of Windows customers into a huge number, and 95% of a small dollar amount is not much less than 100% of a small dollar amount.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#15I feel like given the circumstances, Microsoft should probably make distribution free and collect no revenue, at least until the platform becomes popular. There are costs to targeting the Windows platform, especially if you're doing things their new preferred way (UWP). Primarily a slow, difficult to work with development kit. Lots of mysterious crashes that you can't do much about, lots of leaky abstractions over CO…
You can also publish command line apps to the store. Which is cool...
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#16When you are looking for a new Windows app, does opening up the store even cross your mind?
I nearly always go to a web search + download first. Or if it's something dev-centric I look at scoop or chocolatey. The Windows Store is far, far behind in my mindshare.
There are a few glimmers of hope though. Python has begun to distribute via the store which is cool. And the Linux distros available are helpful in some edge cases or for a quick dev environment.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#17Currently I'm seeing much more dev excitement for platforms like Electron where you can slap a wrapper around your existing web tech but damn would I love to see a renaissance for native Windows apps. I feel like Microsoft botched native Windows dev by having many and competing eco systems, some which feel incredibly outdated. It says a lot when even they prefer Electron for stuff like Visual Studio Code.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#18https://getpolarized.io/2019/02/28/dear-app-stores-dont-bloc...
I found out that our app was crushed after 2 weeks of development.
Basically, they won't let us in because we use Electron.
Electron is developed in part (primarily) due to Github which they now own.
TWO WEEKS I spent porting to the MS App Store only to have them just crush us ...
It's great that I can make 95% of zero...
But seriously. If anyone from Microsoft is listening - please unblock us ;)
I'm considering submitting this as a PWA but it's missing a lot of features as a PWA.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#19What's the most popular app on Windows Store anyway? I use Windows 10 every day and I've never noticed anything outside of Bejeweled, Candy Crush and other "mobile" type games.
Re: Updated Microsoft Store App Developer Agreement: New Revenue Share
#20I'd be interested to take the pulse of HN: When you are looking for a new Windows app, does opening up the store even cross your mind? I nearly always go to a web search + download first. Or if it's something dev-centric I look at scoop or chocolatey. The Windows Store is far, far behind in my mindshare. There are a few glimmers of hope though. Python has begun to distribute via the store which is cool. And the Linux…