Earlier quoted context omitted.
For some people (myself included) the technology is part of the fun. The cargo cult popularity can definitely influence the decision to play with the technology, and by no means does it indicate that it is entirely appropriate for the task at hand. I personally use it as an exercise to familiarize myself with the patterns in a toy environment, which leaves me better equipped to apply them for a problem that lends its…
I agree. It's definitely fun to play with new programming languages and technologies. Using games as a medium to explore a new language is a great way to learn and have fun at the same time. That said, when a game development luminary like jblow takes the time to make a comment, it's good to think about why. It seems to bother jblow that people are buying into the use of this system without thinking about the costs a…
While building a game using some inheritance based approach, one will quickly hit limits even with a single engineer, whereas a monolithic web app can scale to a team of a couple dozen engineers easily.