Earlier quoted context omitted.
Indeed, there are a limited number of hard-hitting topics that are definitely must-haves: * Rough latency timings * Caching * Prefetching * Sequential vs. random access * N-dimensional layouts (row/column major and arbitrarily strided) * Design of cache-oblivious algorithms * SIMD-able access patterns * False sharing * Instruction cache & code size * Branch prediction and speculative execution I'd be curious to hear…
Again, you say these are "must haves." But in the real world of software, none of these would make any difference to most of the software being built today, much of which is being build in higher level languages for web applications/web sites/microservices etc. Let's say someone is building a micro-service in C#.Net. Why would any of this stuff matter to them? The company cares about features and moving forward quick…
"web applications/web sites/microservices"
The world is bigger than you think it is. There could be more code in making a single AAA videogame than in the entire Amazon infrastructure.