Dimensions? Master model? Assemblies? Or is this only for pretty pictures?
It claims to be for modeling not CAD. Think Blender not Solidworks. So ultimately yes, it's for pretty pictures.
3D Modelling in a Browser
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Re: 3D Modelling in a Browser
#12Dimensions? Master model? Assemblies? Or is this only for pretty pictures?
https://www.vectary.com/3d-modeling-learn/dimensions-how-to-...
Re: 3D Modelling in a Browser
#13...so, what kind of rendering tech does a tool like this rely on these days? WebGL? What's considered best practice on this front these days?
Re: 3D Modelling in a Browser
#14Oh man I hate receiving spam from these people. They don't provide an unsubscribe link, and when I ask them to stop sending me these e-mails, they say they won't and that I should manually log in to their website and delete my account. I don't have time to deal with this but I hope someone takes them to task for that.
Yes, the Streisand effect is still news to some control freaks, who think they can make humanity march according to theire terms.
Re: 3D Modelling in a Browser
#15Re: 3D Modelling in a Browser
#16I must confess I struggle to see the long-term market for these services - I was working on a startup in the field for a while, and eventually decided it wasn't worth continuing.
The only thing these services really offer above desktop equivalents (which Autodesk totally dominate) is the collaboration (like Google Docs for 3D). But do you really need to collaborate to create 3D? Maybe to review/annotate etc. but to actually collaborate during the process of creating an object/scene?
To put it another way, are you going to convince your entire art team to leave behind the toolchain they have used their entire career, just so they can 'collaborate'? And if so, do you think Autodesk are going to let that happen? (Obviously not, as they bought in to the field a while ago).
[2] https://architosh.com/2014/11/autodesk-reportedly-acquires-c...
Re: 3D Modelling in a Browser
#17Earlier quoted context omitted.
It claims to be for modeling not CAD. Think Blender not Solidworks. So ultimately yes, it's for pretty pictures.
blender can create 3d printable STL files, so if we're "thinking Blender," then that implies we can 3d model for printing, if i understand what you're saying
That said it looks really cool and I would definitely print something made with it. Trying that out now, actually.
Re: 3D Modelling in a Browser
#18...so, what kind of rendering tech does a tool like this rely on these days? WebGL? What's considered best practice on this front these days?
For smaller projects, the excellent Three.js [0] is an easy way into creating 3D in the browser.
Re: 3D Modelling in a Browser
#19Earlier quoted context omitted.
blender can create 3d printable STL files, so if we're "thinking Blender," then that implies we can 3d model for printing, if i understand what you're saying
I think a better distinction here is mesh vs. solid geometry. This is a tool for creating mesh-based models and has a focus on rendering. STL is a mesh format that you can print with consumer 3D printers and it looks like Vectary supports that as an export format, but it's not a product built for engineering or mechanical design. That said it looks really cool and I would definitely print something made with it. Tryi…
Parametric models such as Solidworks or Creo use complex equations to derive the 3D geometry. Geometric models use a point cloud built from polygons to develop surfaces. These point clouds are defined by the user and are not as "stable" when used in product development setting where you are trying to create multiple iterations/sizes of an object
Re: 3D Modelling in a Browser
#20See also: Clara.io [0], Onshape [1], Lagoa (bought a few years ago by Autodesk) [2] I must confess I struggle to see the long-term market for these services - I was working on a startup in the field for a while, and eventually decided it wasn't worth continuing. The only thing these services really offer above desktop equivalents (which Autodesk totally dominate) is the collaboration (like Google Docs for 3D). But do…
Yes. Because they will start out using these tools. Having experts be able to oversee novices is very powerful, esp w/o having to transport files, load and diff, etc. An expert can hop into someones session, show a technique, do a quick critique and move on.