Lots of people discussing the pros and cons of livecoding. I'd like to share some alternate thoughts if possible. I believe that there is a niche interested in watching and/or participating in livecoding and for them they do it because they can be productive and have a good time. So I took livecoding pretty seriously for a while. I recognise that Noopkat is a pro at this and is one of the most consistent live coders…
My Twitch Live Coding Setup
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Re: My Twitch Live Coding Setup
#82Re: My Twitch Live Coding Setup
#83One thing I didn’t see mentioned is, since she is using one monitor only how does she switch between scenes in OBS? Keyboard shortcuts? Also, does she not have a monitor view to let herself see what the stream looks like live?
Re: My Twitch Live Coding Setup
#84Re: My Twitch Live Coding Setup
#85The real problem with typical Live Coding setups is that the text size is often way too small. You have to massively increase the size of the font or zoom the UI so that it's readable for the users, especially those who are viewing the stream on mobile/a small subwindow (one unintended perk of the Electron-based IDEs is that changing font/UI sizes uniformly is easy to do). I strongly disagree with streaming at 720p30…
As someone who makes videos, I'm always jacking up the font size for tutorial videos.
I normally keep my editor's font size at 11px pixels, and it lets me easily fit 3 code windows + optional sidebar at 80 characters, and I can sneak in a terminal in 1 spot on demand without it bothering me too much. Then I have a browser and documentation open on my 2nd monitor. It's a very productive set up running at 2560x1440.
But in "video mode" I have to record a 1920x1080 area of my screen, and on top of that boost the font size of my editor and terminal font size to 40px. It basically means coding with 1 file visible at a massive size. Even splitting my browser and code editor side by side isn't a good idea most of the time when recording videos because it hides too much of the code. Then for documentation, that can't sit on the 2nd monitor because if you're talking about it, it needs to be on the streamed monitor.
It's like coding inside of a coffin instead of a nice 2 bedroom apartment.
Re: My Twitch Live Coding Setup
#86When the current model first came out I read compliaints from livestreamers, and wasn't sure if the software was improved or Apple updated something...
Re: My Twitch Live Coding Setup
#87Earlier quoted context omitted.
I see the same difficulties with some games, for instance those that do not lend themselves to a simple score board. When I join a stream of someone playing a strategy game which also has a tactical layer, you are usually equally clueless as to what is going on. Certainly at the strategic layer but also as to what a good outcome of a tactical encounter is. I'm not sure how technology can fix this. On the other hand,…
What games are you thinking of? I find RTS really easy to jump into at any point, but that is he only genre I watch really, so I'm curious what issues come up in others.
Re: My Twitch Live Coding Setup
#88I've never understood the idea of using a 60% tenkeyless when your job requires you to type a lot. Even if you go full-size it dosen't take that much more space and you save you fingers the extra work for number and function keys.
Re: My Twitch Live Coding Setup
#89Lots of people discussing the pros and cons of livecoding. I'd like to share some alternate thoughts if possible. I believe that there is a niche interested in watching and/or participating in livecoding and for them they do it because they can be productive and have a good time. So I took livecoding pretty seriously for a while. I recognise that Noopkat is a pro at this and is one of the most consistent live coders…