Earlier quoted context omitted.
Should be possible for Apple to support this via virtualization. Do you just use boot camp and run it natively?
Virtualization is relatively fast because the cpu instructions aren't actually being emulated. No one is going to be gaming on an X86 emulator, at least not for anything released in the past decade and a half or so.
Intel Expecting Apple to Transition to Custom ARM-Based Chips Starting in 2020
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Re: Intel Expecting Apple to Transition to Custom ARM-Based Chips Starting in 2020
#12For my work laptop, I don’t care if my laptop is running an Intel or Apple chip, but for my home laptop, I regularly dual boot to Windows for gaming. Without an Intel chip, I’ll stop buying Apple laptops for home use.
Re: Intel Expecting Apple to Transition to Custom ARM-Based Chips Starting in 2020
#13For my work laptop, I don’t care if my laptop is running an Intel or Apple chip, but for my home laptop, I regularly dual boot to Windows for gaming. Without an Intel chip, I’ll stop buying Apple laptops for home use.
Should be possible for Apple to support this via virtualization. Do you just use boot camp and run it natively?
Re: Intel Expecting Apple to Transition to Custom ARM-Based Chips Starting in 2020
#14For my work laptop, I don’t care if my laptop is running an Intel or Apple chip, but for my home laptop, I regularly dual boot to Windows for gaming. Without an Intel chip, I’ll stop buying Apple laptops for home use.
Good that MS is also hard at work on arm support, for the same battery + Android app compatibility reasons
That's a requirement for Bootcamp, unless Apple strikes some special deal with MS, and I don't foresee that happening.
Also, the software ecosystem for Windows on ARM still isn't great. There's an emulator built into the OS, but it's an emulator.