Live data from Hacker News

Show HN: Open source balloon simulation with Three.js

alexanderperrin.com.au

1–10 of 62 posts

Re: Show HN: Open source balloon simulation with Three.js

#2
A couple of years ago I produced this as a study into procedural heightmaps, shadow mapping and online geometry loading with Three.js. I had big plans for it but abandoned it half way.

I found it on my hard-drive the other day and thought it might be worth putting up in the case that it's of any use to anyone! The project is full of performance issues and other weird things but hey I hope it's worth something! Enjoy.

Code lives here: https://github.com/alexanderperrin/threejs-ballooning

Works on desktop and (most) mobiles. You can use the arrow keys or touch the screen to move the balloon.

Re: Show HN: Open source balloon simulation with Three.js

#3

A couple of years ago I produced this as a study into procedural heightmaps, shadow mapping and online geometry loading with Three.js. I had big plans for it but abandoned it half way. I found it on my hard-drive the other day and thought it might be worth putting up in the case that it's of any use to anyone! The project is full of performance issues and other weird things but hey I hope it's worth something! Enjoy.…

Im surprised, ever and ever again, how well this works on mobile.

Re: Show HN: Open source balloon simulation with Three.js

#4
post #3

A couple of years ago I produced this as a study into procedural heightmaps, shadow mapping and online geometry loading with Three.js. I had big plans for it but abandoned it half way. I found it on my hard-drive the other day and thought it might be worth putting up in the case that it's of any use to anyone! The project is full of performance issues and other weird things but hey I hope it's worth something! Enjoy.…

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Re: Show HN: Open source balloon simulation with Three.js

#5
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Works flawlessly for me on a Pixel 2XL, quite surprised.

Re: Show HN: Open source balloon simulation with Three.js

#6
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

To give you second data point, it crashes (probably OOM) on my $39 phone.

Re: Show HN: Open source balloon simulation with Three.js

#8
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Works great on my iPhone 7.

Re: Show HN: Open source balloon simulation with Three.js

#9
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Microsoft go/firefox working perfect. love it.

Re: Show HN: Open source balloon simulation with Three.js

#10
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Works great on my iPhone SE–better than it does on my MacBook Pro.
Post reply on HN