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What would a EvE online Internet look like?

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Re: What would a EvE online Internet look like?

#31
post #14

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

My problem with eve is that you think "oh this career path might be interesting", and then either you invest $300 or spend 3 months training in that direction, BEFORE YOU CAN TRY IT! Usually try or not is something a human wants to decide in a few days if he's patient.

I actually think it has pretty good systems for "trying out" a specialization before committing to it (except for maybe the capitals and super capitals). Pretty much all of the T2 "specialized" ships have a T1 equivalent that can be fitted similarly. If you want to try out exploration, or mining, or hauling, or ewar, you don't have to wait until you can fly the expensive, high skill requirement ships. You can learn the basics and see if you like it in expendable T1 ships with cheap fittings.

Re: What would a EvE online Internet look like?

#32
post #26

Earlier quoted context omitted.

My favorite ships are faction frigs and T1 Cruisers/BCs, by far. They are the most fun to fly and if you pick your fights you'll easily beat bling.

Even just a couple people flying around in Rifters can take on some decent sized ships if people know what they're doing. I haven't played Eve in years but now I'm suddenly back to wanting to play.

Back when I was TEST's training director, my favorite thing to do was lead squads of about a dozen people in either alliance-provided free rifters, or any T2 frigates people wanted to bring. Great learning for the newbies; easy to replace if we lost everything; and every once in a while, we'd find a T2 battleship or carrier doing PVE, all alone, out in space...

Re: What would a EvE online Internet look like?

#33

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

The hidden secret to Eve is there is a test server which lets you buy almost anything for 100 ISK. At one time you could also set all skills to V, letting you fly any ship but I think that feature is gone. Regardless you can fly around and experience much of the content alone.

Re: What would a EvE online Internet look like?

#34

Earlier quoted context omitted.

Even just a couple people flying around in Rifters can take on some decent sized ships if people know what they're doing. I haven't played Eve in years but now I'm suddenly back to wanting to play.

Back when I was TEST's training director, my favorite thing to do was lead squads of about a dozen people in either alliance-provided free rifters, or any T2 frigates people wanted to bring. Great learning for the newbies; easy to replace if we lost everything; and every once in a while, we'd find a T2 battleship or carrier doing PVE, all alone, out in space...

If you are who I think you are, you were always so helpful and actually got me interested in the game, thanks man o7.

Re: What would a EvE online Internet look like?

#36

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

unlimited freedom and unlimited possibilities

Unless you become a lackey of a powerful group, you can't set out for a new frontier without the expectation that another powerful outside group will come along and wreck and/or steal what you've spent time and treasure to build. Wormhole space was designed to break this pattern. However, people have recently figured out how to invade and break those places as well.

The only way there could be unlimited freedom and unlimited possibilities, is if the in-game world were truly unlimited. I've been thinking about how to build that. (Basically, Eve with a No Man's Sky sized universe, and an equally vast forest of procedural tech trees. Throw in in-game coding of player-owned assets.)

Re: What would a EvE online Internet look like?

#37

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

Ever since I got a job I haven't had time for it. It really is a full time job to play, I noticed a lot of people who would play from work with cushy IT jobs.

No kidding. I used to fly with a bunch of close friends, but that was years ago. We were all a bunch of carebears, though, and I never got into PvP. In fact, we had our own corp, mainly because someone wardec'd the corp we were flying for, and one of my friends got ganked and got mad enough to make the jump.

But if you have the time, I do think it's quite rewarding. o/

Re: What would a EvE online Internet look like?

#38
post #17

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

There’s a famous quote about the nature of war that applies to EVE as well: “Vast stretches of tedium punctuated by moments of extreme terror.” -- https://www.rockpapershotgun.com/2018/07/23/hundreds-of-pilo...

Very true. A favorite tactic in the 2000's, was for one side to just harass the other over a period of many, many months, denying any opportunity for decisive battle, until they became demoralized -- only then to bring out their big guns.

The alliance I was involved in kept almost winning battles, when the server would crash, then the devs would come in and reset the node, undoing all the enemy damage we'd caused. I think there were some shenanigans going on.

Re: What would a EvE online Internet look like?

#39

Earlier quoted context omitted.

Even just a couple people flying around in Rifters can take on some decent sized ships if people know what they're doing. I haven't played Eve in years but now I'm suddenly back to wanting to play.

Back when I was TEST's training director, my favorite thing to do was lead squads of about a dozen people in either alliance-provided free rifters, or any T2 frigates people wanted to bring. Great learning for the newbies; easy to replace if we lost everything; and every once in a while, we'd find a T2 battleship or carrier doing PVE, all alone, out in space...

For a while, I got into doing this in hi-sec with destroyers that cost 200k-2m each.

Re: What would a EvE online Internet look like?

#40
A week ago re-activated my 10 year old account.

I'm already bored.

From my experience EvE is a space ship simulation in name only.

I just can't get over how the physics in the game are completely wrong.

- Natural objects in the game never move. Planets, asteroids, moons, stations, etc are always in the same spot. - Objects in the game can not add to their velocity. There's a max speed limit and no it's not speed of light.

The fastest ship in the game is a Pontifex outfitted like so: https://i.imgur.com/4GsgdYw.png

Maxes out at 15.5 km/s. For a game where most ships can hardly break 1000 m /s that's huge. Escape velocity for earth is 11.2 km/s.

I just can't get over the shit physics.

It's more like airplanes skinned to look like spaceships in not space.

The lore is that the warp drive is dragged by space time and that's why you slow down. If that's the case why not turn off the warp drive until you're ready to use it????

I have a fully outfitted Rokh for Insurrections that I am considering getting into to make money.

Shows like The Expanse make me want to play a game with space battles but the way Eve Online does it is so unrealistic and just plain wrong that it kills the game for me.

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