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What would a EvE online Internet look like?

blog.benjojo.co.uk

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Re: What would a EvE online Internet look like?

#21
post #14

Earlier quoted context omitted.

My problem with eve is that you think "oh this career path might be interesting", and then either you invest $300 or spend 3 months training in that direction, BEFORE YOU CAN TRY IT! Usually try or not is something a human wants to decide in a few days if he's patient.

For what it's worth, this is also a problem with career paths in the real world.

and when you think about it from a long term perspective, EvE is dramaticlly simpler and more forgiving than the real world.

Re: What would a EvE online Internet look like?

#22

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

> it probably needs an exuberant amount of time

EVE can actually be played very casually. The grind is for money, but you can supplement that with real money. I know that sounds really bad in a world where every mobile game is a P2W nightmare, but it works for EVE. You cannot P2W EVE. Most people don't use real money, once you get to a point where you understand most of the game it's not really required. The only significant time sink Eve requires is learning how it works because it's an extremely complex game.

EVE has a really good Free to Play system in place and I definitely recommend checking it out.

I would not suggest getting an account then trying to throw a bunch of money at it until you really understand what that money is used for. We once killed a new 15 day old player who was flying high end implants that buffed their shields, in a ship that was armor tanked. In real money terms we probably blew up $40 that they were using completely incorrectly. There were 3 of us flying a total of less than $5 worth of real money ships. It's a very unforgiving game, but most players are nice to new players and we ended up giving that person a lot of advice on what they did wrong, what they can do to fix it, and which direction they needed to go to get better. We throw money at newbies often if we kill them, but since this one was flying several times more than our entire fleet we figured it was pointless. To put it into perspective, I've been playing for about 4yrs total spread across 14 and the most expensive thing I've flown cost about half as much as what this person was flying.

For the other payers: it was a full High-Grade crystal set in a blingy Apoc we found ratting in a Haven, so you know he was injected too. Almost 7b total on zkill.

Re: What would a EvE online Internet look like?

#23
Can the BGP diagrams be generated with avg latency taken into configuration? It would be interesting to see the tube map's diagram if that was the case.

Also I'm interested as to how the author generated the original TfL map JSON, as it would be nice to expand it to perhaps the TfL's Tube/Rail map.

> Meaning every router/station on the network knows it’s time to get to every station through every route:

I am confused by this - does it mean each station knows the latency to it's neighbour and BGP can figure out the fastest route based on that? Or does it mean we have to pre-calculate the combined time to every other node based on the shortest per-stop route (which seems less cool)?

Re: What would a EvE online Internet look like?

#24
post #22

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

> it probably needs an exuberant amount of time EVE can actually be played very casually. The grind is for money, but you can supplement that with real money. I know that sounds really bad in a world where every mobile game is a P2W nightmare, but it works for EVE. You cannot P2W EVE. Most people don't use real money, once you get to a point where you understand most of the game it's not really required. The only sig…

It takes a lot of time to get familiar with how the game works, how combat works, and how you should fit your ships for your play style. Definitely can feel like a job and/or hopeless at first, but once that initial investment of time has been put in the game can definitely be played casually.

It's a lot of fun to just mess around with a few people in some cheap frigates (basic small ships), sometimes more so than the actual "expensive" areas of the game.

Re: What would a EvE online Internet look like?

#25

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

Hi,

Eve is really hard to play alone, it's mesmerizing and it's a great experience to try.

But once you get addicted to some feeling it creates, I urge to join a corporation with well experienced and active people which will be able to let you earn more in a shorter and more social way.

My Eve reality is that I mostly tchat on Discord with my friends while killing some stuff to buy ships / licence / whatever and watch to fight for other people.

There are plenty of activity to do and it's a very unique and awesome piece of experience I never was able to really leave for good.

Re: What would a EvE online Internet look like?

#26
post #22

Earlier quoted context omitted.

> it probably needs an exuberant amount of time EVE can actually be played very casually. The grind is for money, but you can supplement that with real money. I know that sounds really bad in a world where every mobile game is a P2W nightmare, but it works for EVE. You cannot P2W EVE. Most people don't use real money, once you get to a point where you understand most of the game it's not really required. The only sig…

It takes a lot of time to get familiar with how the game works, how combat works, and how you should fit your ships for your play style. Definitely can feel like a job and/or hopeless at first, but once that initial investment of time has been put in the game can definitely be played casually. It's a lot of fun to just mess around with a few people in some cheap frigates (basic small ships), sometimes more so than th…

My favorite ships are faction frigs and T1 Cruisers/BCs, by far. They are the most fun to fly and if you pick your fights you'll easily beat bling.

Re: What would a EvE online Internet look like?

#27
post #26

Earlier quoted context omitted.

It takes a lot of time to get familiar with how the game works, how combat works, and how you should fit your ships for your play style. Definitely can feel like a job and/or hopeless at first, but once that initial investment of time has been put in the game can definitely be played casually. It's a lot of fun to just mess around with a few people in some cheap frigates (basic small ships), sometimes more so than th…

My favorite ships are faction frigs and T1 Cruisers/BCs, by far. They are the most fun to fly and if you pick your fights you'll easily beat bling.

Even just a couple people flying around in Rifters can take on some decent sized ships if people know what they're doing.

I haven't played Eve in years but now I'm suddenly back to wanting to play.

Re: What would a EvE online Internet look like?

#28
Years ago I looked into treating pathfinding in EVE as a graph problem because I was annoyed by losing money in the collapse of the Mt. Gox scam and read that its owner had solved the same problem. I thought I'd show him up by showing how easy it is to blow his terrible PHP code out of the water. :)

You can find the writeup and a link to the code on my blog:

https://briangordon.github.io/2014/03/better-pathfinding.htm...

Re: What would a EvE online Internet look like?

#29
post #25

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

Hi, Eve is really hard to play alone, it's mesmerizing and it's a great experience to try. But once you get addicted to some feeling it creates, I urge to join a corporation with well experienced and active people which will be able to let you earn more in a shorter and more social way. My Eve reality is that I mostly tchat on Discord with my friends while killing some stuff to buy ships / licence / whatever and watc…

Even some things are super easy to do alone. One of the things I really enjoyed doing was drifting through wormhole space in a stratios salvaging abandoned POS and drones while watching Netflix/listening to music. Super relaxing

I think I still have around 3B in faction drones and random loot from a couple of weeks of jumping around exploring. Super fun game, you just need to find your niche.

Re: What would a EvE online Internet look like?

#30
post #25

I love reading about EvE once in a while. It's almost as if there were a completely different space world out there with unlimited freedom and unlimited possibilities. I always feel the urge to join this world and explore it -- but then I come to the realization that it probably needs an exuberant amount of time and dedication to partake in these news worthy event and that most of the time it's probably a grind.

Hi, Eve is really hard to play alone, it's mesmerizing and it's a great experience to try. But once you get addicted to some feeling it creates, I urge to join a corporation with well experienced and active people which will be able to let you earn more in a shorter and more social way. My Eve reality is that I mostly tchat on Discord with my friends while killing some stuff to buy ships / licence / whatever and watc…

I definitely agree with this, but with a small note: joining corporations in null sec can be challenging for new players, and can sometimes bring more stress than benefits. You can be attacked by campers anywhere (including high sec space) and you have to constantly keep an eye for ganks.

Most of the newbie friendly corporations recruit players from day 1, but in doing so they kill off casual gameplay for these players.

The best approach is to first learn the basics by playing solo or with some close friends, and only after join a null sec corporation.

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