They obviously showed a lot of meticulously mated actual 3D components but those were all prepared in a CAD program. Sure, the VR sketch might be useful, but the visual part of the video is quite a lot of marketing spin when it’s not showing the abstract lines. And I’m not sure that VR is the best way to “feel” a car in this way either. A car is an extension of your body, so it’s just as important where/what your sho…
Basically any usage of VR outside of gaming right now is guaranteed to just be marketing nonsense. The hardware simply isn’t there for real world professional usage as a productivity enhancing device. Some day we’ll be there, but the current state of even the most advanced HMDs is little beyond toy prototypes at this point.
Ford's designers are learning to create 3D cars in VR
31–40 of 61 posts
Re: Ford's designers are learning to create 3D cars in VR
#32They obviously showed a lot of meticulously mated actual 3D components but those were all prepared in a CAD program. Sure, the VR sketch might be useful, but the visual part of the video is quite a lot of marketing spin when it’s not showing the abstract lines. And I’m not sure that VR is the best way to “feel” a car in this way either. A car is an extension of your body, so it’s just as important where/what your sho…
> They obviously showed a lot of meticulously mated actual 3D components but those were all prepared in a CAD program. Do you have any reference for that? If so, they wouldn't need gravity sketch at all. The most popular CAD programs already have VR support: Rhino -> https://www.mindeskvr.com/ Maya -> https://www.marui-plugin.com 3dsMax -> 3dsMax Interactive (Autodesk) Blender -> https://github.com/MARUI-PlugIn/Blend…
Re: Ford's designers are learning to create 3D cars in VR
#33Earlier quoted context omitted.
> Basically any usage of VR outside of gaming right now is guaranteed to just be marketing nonsense. I've seen some noise about VR used to locate pipes and wires when digging. That seems pretty legit. I've also heard of VR used in conjunction with building construction, although it's less obvious to me just how useful it would be.
Both of those sound like applications for AR.
Re: Ford's designers are learning to create 3D cars in VR
#34I design mechanical stuff for a living and I can't imagine that designing cars in VR is more efficient than CAD. There isn't any barrier right now from idea to CAD. If an engineer (or a scientist) can imagine it, an engineer will be able to design and create it digitally with current technology. I would say the current limitation is the manufacturing tools rather than the designing tools. Side note, I think the work…
Re: Ford's designers are learning to create 3D cars in VR
#35Earlier quoted context omitted.
Basically any usage of VR outside of gaming right now is guaranteed to just be marketing nonsense. The hardware simply isn’t there for real world professional usage as a productivity enhancing device. Some day we’ll be there, but the current state of even the most advanced HMDs is little beyond toy prototypes at this point.
Lots of people are doing some really cool art using VR headsets. Those two Facebook groups are really nice to join if you’re interested. Animations: https://www.facebook.com/groups/virtual.animation/ Paintings: https://www.facebook.com/groups/virtual.paintings/
Re: Ford's designers are learning to create 3D cars in VR
#36Earlier quoted context omitted.
Basically any usage of VR outside of gaming right now is guaranteed to just be marketing nonsense. The hardware simply isn’t there for real world professional usage as a productivity enhancing device. Some day we’ll be there, but the current state of even the most advanced HMDs is little beyond toy prototypes at this point.
Lots of people are doing some really cool art using VR headsets. Those two Facebook groups are really nice to join if you’re interested. Animations: https://www.facebook.com/groups/virtual.animation/ Paintings: https://www.facebook.com/groups/virtual.paintings/
Re: Ford's designers are learning to create 3D cars in VR
#37They obviously showed a lot of meticulously mated actual 3D components but those were all prepared in a CAD program. Sure, the VR sketch might be useful, but the visual part of the video is quite a lot of marketing spin when it’s not showing the abstract lines. And I’m not sure that VR is the best way to “feel” a car in this way either. A car is an extension of your body, so it’s just as important where/what your sho…
>And I’m not sure that VR is the best way to “feel” a car in this way either. A car is an extension of your body, so it’s just as important where/what your shoulders, knees and legs are/feel as to what the eyes can see. Compared to looking at a flat computer screen, I would think this would certainly be a move in the right direction.
Re: Ford's designers are learning to create 3D cars in VR
#38I’m working on something similar (not announced yet). Tools like Gravity Sketch, and the tool I’m making, are great for conceptualization and communication. In seconds to minutes you can take an idea from your head and show it to someone else. You can have an idea for a product ready to show your peers and in moments they can offer feedback and make changes. Tools like this aren’t replacing the final engineering yet,…
we're using VR for some progressive design stuff, do you have a contact you can provide. It might be that we're a good opportunity to test out something as it nears announcement.
Reach out to me at my personal email: ian.kettlewell@gmail.com
That goes for anyone else reading this as well. If anyone is working in this space or wants to chat about VR design tools I am interested in talking to you.
Re: Ford's designers are learning to create 3D cars in VR
#39I design mechanical stuff for a living and I can't imagine that designing cars in VR is more efficient than CAD. There isn't any barrier right now from idea to CAD. If an engineer (or a scientist) can imagine it, an engineer will be able to design and create it digitally with current technology. I would say the current limitation is the manufacturing tools rather than the designing tools. Side note, I think the work…
Also design mechanical stuff for a living. I’ve spent multiple days over the course of the past six months creating drawings to demonstrate how a design will ‘feel’ once made. A 1:1 3d model that other stakeholders could walk into would be so much more effective.
Re: Ford's designers are learning to create 3D cars in VR
#40Earlier quoted context omitted.
> They obviously showed a lot of meticulously mated actual 3D components but those were all prepared in a CAD program. Do you have any reference for that? If so, they wouldn't need gravity sketch at all. The most popular CAD programs already have VR support: Rhino -> https://www.mindeskvr.com/ Maya -> https://www.marui-plugin.com 3dsMax -> 3dsMax Interactive (Autodesk) Blender -> https://github.com/MARUI-PlugIn/Blend…
Those are 3D programs, but not CAD. For CAD you'd expect Solidworks, Catia and PRO-E.