Hacked Kinect is now a 3D video capture tool
11–20 of 45 posts
Re: Hacked Kinect is now a 3D video capture tool
#12Earlier quoted context omitted.
The Kinect works by projecting an infra-red grid on to the room so you can't use 2 of them in the same space (unless you modify the hardware somehow)
Could you synchronize two Kinect devices on one clock and then toggle the display/capture of that grid every odd or even 10ms span? So, only one grid is displayed and processed during its 'slice' of time, with the grids strobing rather than continuously projected. Software-only, or would that result in too jerky of a motion capture?
Edit: Although, I suppose the "refresh rate" of the entire system would then be 20ms, which might be noticeable. Chop that down to 5ms per Kinect, and it might be viable.
Re: Hacked Kinect is now a 3D video capture tool
#13Re: Hacked Kinect is now a 3D video capture tool
#14Don't miss: a) His other video of the system where he shows that measurements of 3d objects exactly match real counterparts: http://www.youtube.com/watch?v=f1ieKe_ts0k b) His homepage of other experiments: http://idav.ucdavis.edu/~okreylos/index.html
Re: Hacked Kinect is now a 3D video capture tool
#15Earlier quoted context omitted.
Could you synchronize two Kinect devices on one clock and then toggle the display/capture of that grid every odd or even 10ms span? So, only one grid is displayed and processed during its 'slice' of time, with the grids strobing rather than continuously projected. Software-only, or would that result in too jerky of a motion capture?
10ms seems like a reasonably small period of time. I believe it is considered to be effectively instantaneous in UI. Edit: Although, I suppose the "refresh rate" of the entire system would then be 20ms, which might be noticeable. Chop that down to 5ms per Kinect, and it might be viable.
Re: Hacked Kinect is now a 3D video capture tool
#16Earlier quoted context omitted.
The Kinect works by projecting an infra-red grid on to the room so you can't use 2 of them in the same space (unless you modify the hardware somehow)
Could you synchronize two Kinect devices on one clock and then toggle the display/capture of that grid every odd or even 10ms span? So, only one grid is displayed and processed during its 'slice' of time, with the grids strobing rather than continuously projected. Software-only, or would that result in too jerky of a motion capture?
Unless the 3d environment is rapidly changing, you don't need that many frames per second from each device to capture a good image.
25 fps is one frame every 40ms.
Re: Hacked Kinect is now a 3D video capture tool
#17Re: Hacked Kinect is now a 3D video capture tool
#18I'm not in this space or planning on investing time into this but I just wanted to say Kudos to Microsoft for creating something that developers are excited about again... even if they didn't indent to do that. I'd start hacking on this if I wasn't invested in a different direction.
Re: Hacked Kinect is now a 3D video capture tool
#19Idea: Please, someone somehow need to attach via software a Kinnect and a 3D printer.
Re: Hacked Kinect is now a 3D video capture tool
#20I'm not in this space or planning on investing time into this but I just wanted to say Kudos to Microsoft for creating something that developers are excited about again... even if they didn't indent to do that. I'd start hacking on this if I wasn't invested in a different direction.