These are some super shady and deceptive business practices.
Facebook Let Kids Rack Up Charges on Parents' Credit Cards
71–80 of 193 posts
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#72The issue is Facebook denying refund requests after children were suckered in to make large in-game payments using their parents' stored credit cards. It's not just that this whole scenario is slimy. It's that Facebook was fully aware of it, had a nice in-house term for it ("friendly fraud"), and not only chose not to approve refunds but also chose not to implement the most basic measures to prevent it. [edit: as a c…
> “It doesn’t necessarily look like ‘real’ money to a minor,” This is intentional. In many games, some things cost "gold" earned by playing the game, and others cost "gems" bought with real money. Or maybe "gold" is the one that costs real money. It's designed to be confusing and hide the distinction between in-game points and real money. At some point the game companies should bear some of the responsibility for dec…
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#73None of this is unique to Facebook - it plagues the entire industry. I would even argue that games companies are far more complicit in this scheme than any service provider.
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#74Earlier quoted context omitted.
That's odd, the article I read did contain specific instances of parents retracting the steps of their spendthrifty offspring which confirmed there was no indication of actual money being spent, e.g.: “I saw all these $19 charges from Facebook,” she said. “It added up to nearly $1,000.” She asked her son why he would do that. But he was flabbergasted by the charges too. So Bohannon asked her son to play the game so s…
Holy cow, that's frightening. Mobile games with in-app payments are clear about "These cost gems {or some other bought-with-real-money mcguffin)", but refilling those gems nearly always makes it clear that you're going to have to pay.
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#75Earlier quoted context omitted.
> “It doesn’t necessarily look like ‘real’ money to a minor,” This is intentional. In many games, some things cost "gold" earned by playing the game, and others cost "gems" bought with real money. Or maybe "gold" is the one that costs real money. It's designed to be confusing and hide the distinction between in-game points and real money. At some point the game companies should bear some of the responsibility for dec…
This whole idea of storing a payment token that a company can charge at will (as opposed to a fixed top-up with cash) and then for me to be unable to deny those charges, I find it all unacceptable and refuse to allow it ever. After providing such a payment token there should be no proof and dispute involved, just a single click in a web interface "I refuse to pay for that and I revoke the token". The user of the toke…
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#76If my child takes the money that I left on the desk, goes to the shop, buys candies and eats them...can I go to the bank and ask them to give back my crisp bills? Or maybe go to the candy store and whine there?
You went to the candy store with your child and paid via CC. The candy store saved your CC by default, and due to deceptive UX, made it difficult to figure out that you needed to opt-out of the saved CC.
The next day, your child was walking past the candy store and the candy seller runs outside and says, "hey kid, you want this candy? its super good and you can have it for 5 dollars! just take it, its yours!"
kid takes candy, you get charged $5.
and in reality, even the "you can have it for 5 dollars" part is generous. facebook did not require the game developers to make it obvious when things cost real money or not.
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#77Earlier quoted context omitted.
> “It doesn’t necessarily look like ‘real’ money to a minor,” This is intentional. In many games, some things cost "gold" earned by playing the game, and others cost "gems" bought with real money. Or maybe "gold" is the one that costs real money. It's designed to be confusing and hide the distinction between in-game points and real money. At some point the game companies should bear some of the responsibility for dec…
I have seen cartoonish green notes as in-game currency, parallel to gold, but much more scarce and can be bought with real money. Kids don't stand a chance.
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#78Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#79I explicitly make spending money online harder for myself as a protection from things like this. (Well, primarily I also don't play any games with micro-transactions for one because they're universally a rip-off designed to exploit addictive personalities. Games based around these shady tactics should never have been tolerated, let alone allowed to become the standard to such a degree where even real AAA $60 video ga…
Re: Facebook Let Kids Rack Up Charges on Parents' Credit Cards
#802) If you allow this sort of behavior long enough, then it definitely seeps into the culture, the decision-making of management, and the interactions of all those who work there (full-time, part-time, contractors all included). If bad apples can spoil the bunch, then will certain people refuse to interact, do business with, or hire former Facebook employees? Is there / will there be a "blue shield" for Facebook as there is for law enforcement?