Live data from Hacker News

Inkscape launches versions 0.92.4 and 1.0 alpha

inkscape.org

41–50 of 74 posts

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#41

I sure wish they'd make it run as a first class citizen on Mac, currently it uses XQuartz and I'm constantly having it open a file but I can't get to the windows: they flash, then go to some hidden desktop and you have to jump through hoops to try to get them to actually display. Horrible user experience and I have given up on recommending this to other because they all run into the same thing and get frustrated and…

> there is always room for developers, too, especially those who can help with preparing the upcoming Inkscape 1.0 to be usable on MacOS. As few Inkscape volunteer developers use a Mac, the project needs someone who knows how to automatically package a .dmg file, to enable Mac users to test the alpha version, along with Mac equipment to run continuous integration jobs.

I would pay for a packaged Mac version that dropped Xquartz and fixed the painful hidden windows issue mentioned in gp.

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#43

Great news. What an awesome team. Not sure if this might help anyone else but: I recently figured out a really big performance problem here that was causing crazy amounts of lag in Inkscape on multiple systems: "recently-used.xbel" in my home folder was about 300K and when referenced, the system seemed to lag while attempting to reconcile some network drives or unplugged USB drives (I wasn't sure which). I deleted it…

I remember encountering this in an app I was working on, and found an explanation here:

https://stackoverflow.com/questions/9275677/platform-depende...

Ended up having to use an old style file chooser widget (as described in the SO answer) to avoid the problem. I don't know if the issue still exists in GTK3 (which could mean it'll be resolved in inkscape with the port to GTK3), but I ported my app to Qt since so I don't have that issue any more. Made my app totally unusable.

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#44

I use inkscape at work in part of a large-ish application. We chose to use inkscape for part of an image generation toolkit because of the great command line options and the easy to modify source files. As for the UI, ever since .91 they have fixed my biggest concern, and I'm really happy for the team. Rarely feel the pain and need to reach for illustrator on a windows machine!

We have recently been playing with a laser cutter for protyping, and have been using different applications to get SVGs to the cutter. Illustrator has actually been a pain for this. Illustrator's SVG format does not retain the dimensions correctly. After trial and error, it turns out that the Illustrator SVG must be scaled 133%. SVGs coming out of Inkscape do not suffer from this problem. At this point, I have not us…

I was just told that Illustrator assumes 96 dpi and Glowforge assumes 76 dpi. If you change the Illustrator doc settings to the lower dpi, dimensions will work right. Same problem with Sketch. I haven’t tried the solution out yet to confirm.

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#45
post #19

I love using Inkscape, but to be honest, my eyes bleed when I switch from Krita over to it. The UI, while functional, is probably the most dated looking app on my Linux desktop. Of course, if I was REALLY bothered by it, I could just open a PR. heh

Try FontForge

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#46

I use inkscape at work in part of a large-ish application. We chose to use inkscape for part of an image generation toolkit because of the great command line options and the easy to modify source files. As for the UI, ever since .91 they have fixed my biggest concern, and I'm really happy for the team. Rarely feel the pain and need to reach for illustrator on a windows machine!

> because of the great command line options and the easy to modify source files.

Some of my projects have only the icon svgs checked into the source repo and the build tool renders them to PNGs through inkscape. Works really well.

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#48
post #29

I love Inkscape. I used it for all the drawings in my books and in their build system. It was a remarkably reliable tool.

What do you mean by using it in build system?

It has a command line interface that can be used to do operations on SVG images - mostly rasterization in build pipelines, but it can do other stuff too: https://inkscape.org/doc/inkscape-man.html

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#49

Great news. What an awesome team. Not sure if this might help anyone else but: I recently figured out a really big performance problem here that was causing crazy amounts of lag in Inkscape on multiple systems: "recently-used.xbel" in my home folder was about 300K and when referenced, the system seemed to lag while attempting to reconcile some network drives or unplugged USB drives (I wasn't sure which). I deleted it…

I remember encountering this in an app I was working on, and found an explanation here: https://stackoverflow.com/questions/9275677/platform-depende... Ended up having to use an old style file chooser widget (as described in the SO answer) to avoid the problem. I don't know if the issue still exists in GTK3 (which could mean it'll be resolved in inkscape with the port to GTK3), but I ported my app to Qt since so I do…

That was a deceptively funny answer! Got quite the chuckle from me, thank you.

Could you explain a little bit more about what porting an app from GTK to QT is like? It makes sense now that you mention it but I'd never thought of doing that until now.

Re: Inkscape launches versions 0.92.4 and 1.0 alpha

#50
post #31
post #28

Earlier quoted context omitted.

Calling something vi like is either naivete or a really high praise. Can you elaborate please how it helps you be productive?

The productivity part is that it binds single keys directly (without meta keys like control, alt etc) to actions, so working with it is extremely fluid, almost like typing. There is almost nothing I need menus or gui buttons for, so I never have to take my eyes off the work. I often work with one hand on the keyboard and the other on the mouse and I just get into a flow where I have completely forgotten the human / c…

Are you setting your own mappings? If so - where are they kept and can you share yours?
Post reply on HN