Earlier quoted context omitted.
But why should you have a 100% complete industry, a colony can trade with Earth like countries trade with each other, a colony could trade some rare resources and buy high tech stuff. The main obstacle a colony will have is the initial buildings/bunker with all the life support and safety tech, plus extra redundancy and a backup plan if something bad happens there or on Earth . If the colony would manage to generate…
Sure, becoming 100% self sufficient wouldn't be a reasonable short term goal but I can't imagine there being any product worth trading in the long term over such distance and given such cost for logistics?
So you first make something the rich people want. Like luxury residences in spaces, Elysium like. Like really really affluent neighborhoods for ultra rich. Tourism is another part. Make people go to space, stay for a few earth-days, have them see some spectacular astronomical phenomenon. Sky size theaters, Toy space shuttles like we have dashing cars, Disney land like attractions etc etc.
The other part of course is permanent science labs, where you do high quality research and development. Something like the Large Hadron Collider takes a lot of real estate and resources on earth to build. Eventually that kind of work can be done in space. That will make a lot of smart people want to work in space.
Of course since resources are plenty in space, and energy is just pointing you array of panels at sun. I'm guessing due to the economics of it, a lot of other people might want to stay and work there. Like electricity strapped countries, might want to manufacture in space.
The use cases are endless that way.
Eventually you extend it to everybody else.