Earlier quoted context omitted.
Yeah just like those devs at EA. If you aren't willing to sleep in your cube then you obviously are just "doing the minimum". If making gamers love you isn't what you live for then maybe EA isn't the right place for you. Poor project planing with deadlines that can't be met without 12hr days isn't the problem. Passion, that is our problem we just have way to much of it. Cause you know if we let people have friends an…
You're doing an awful lot of projecting based on one guy's account of his friend's working hours. The web isn't exactly swamped with "Apple Wives" blogs, so you might consider the possibility that this grave injustice that you're so worked up about is primarily occurring in your imagination.
It takes an effort by management to prevent working hours from ballooning out when people are working on long projects. It's very obvious that Apple are not doing that.
My company expects people to leave on the dot at 5:30pm. It's great.