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The unlikely resurgence of Dungeons and Dragons

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Re: The unlikely resurgence of Dungeons and Dragons

#91

Earlier quoted context omitted.

Rifts has a wonderfully gonzo setting saddled with possibly the worst rules system available in this century. The Savage Worlds conversion is pretty cool, though.

LOL, I loved Palladium's weirdo rules, particularly the SDC/MDC distinction with Rifts and a few others. Don't think I've seen/heard anything about a Savage Worlds conversion. Do you have any details on that? And it's a shame how Palladium died, small company got fucked over by their accountant

There's a whole raft of "Rifts for Savage Worlds" products now (https://www.peginc.com/product-category/rifts/), but really I think you need only the following two to get going:

https://www.peginc.com/store/rifts-the-tomorrow-legion-playe...

https://www.peginc.com/store/rifts-game-masters-handbook/

Re: The unlikely resurgence of Dungeons and Dragons

#92

My friends and I play D&D because we have no real other option. We used to play Minecraft and other collaborative building games as a group, but then one in our group went fully blind. There is a complete lack of good multiplayer computer games for entirely blind players (admittedly that is quite a challenge), but D&D requires only imagination, which all of us still have. Highly recommend if you have friends with vis…

[deleted]

Re: The unlikely resurgence of Dungeons and Dragons

#94
post #76

Earlier quoted context omitted.

Neverwinter Nights 2 had some solid tools for campaign building that were the closest I've seen to creating a world with scenarios like those you see in DnD. It helps that the game was almost literalally DnD, but still impressive. I don't think DM'ing is necessarily fun though. Most everyone I know who DMs sometimes, including me, finds it to be pretty stressful and a lot of work. The real value to me, is that a real…

Thanks for the info on Neverwinter Nights 2. I will check it out. I agree about having a human in the loop. My idea though was that maybe you could have the best of both worlds with a computer to help the DM. The trick would be making the sandbox rich and responsive enough that the DM and characters would really have freedom in the moment. Maybe the DM could have tools that easily allow him to rez and customize appro…

if you have a scrungy flatscreen, lay it on its back on the table and use it as the terrain surface. plug it into you laptop or box and open a GIMP or some other image editor. drop bitmaps for terrain on the players window, and pick markers and image snippets to drop into the terrain. use physical miniatures, [coins 4th ed tokens etc.] for the players, its great for players that like eyecandy

Re: The unlikely resurgence of Dungeons and Dragons

#96

My friends and I play D&D because we have no real other option. We used to play Minecraft and other collaborative building games as a group, but then one in our group went fully blind. There is a complete lack of good multiplayer computer games for entirely blind players (admittedly that is quite a challenge), but D&D requires only imagination, which all of us still have. Highly recommend if you have friends with vis…

Losing one's imagination seems more common than losing one's sight. :(

Re: The unlikely resurgence of Dungeons and Dragons

#97
post #53

Earlier quoted context omitted.

I'm in NYC, a Lot of MTG players are Developers/Programmers/SREs/Webmasters etc.

Same but they'll almost never admit to it at work. That, essentially, is the issue. If you don't already know they play Magic, you won't know they play Magic. Gambling, in most traditional forms, is seen as low-class and stupid, while in reality many, many people in this industry are compulsive gamblers.

That doesn’t match my experience at all. From backgammon to poker to sports gambling I’ve experienced way more positive bias towards gambling in tech jobs than negative.

Re: The unlikely resurgence of Dungeons and Dragons

#98
post #96

My friends and I play D&D because we have no real other option. We used to play Minecraft and other collaborative building games as a group, but then one in our group went fully blind. There is a complete lack of good multiplayer computer games for entirely blind players (admittedly that is quite a challenge), but D&D requires only imagination, which all of us still have. Highly recommend if you have friends with vis…

Losing one's imagination seems more common than losing one's sight. :(

This comment inspires me to work on my art.

Re: The unlikely resurgence of Dungeons and Dragons

#99
I’ve always liked reading the sources and watching people playing RPGs more than playing them myself. So all the new litrpg’s that are coming out these days (eg on royalroaddl) have been great for scratching that itch. I wonder if this is related to the current resurgence?

Re: The unlikely resurgence of Dungeons and Dragons

#100
post #52
post #32

Earlier quoted context omitted.

FWIW: Pathfinder didn't win because it didn't have the name. The game itself is fine. But there can be only one D&D, and once WotC managed to figure out that the edition upgrade mill was a death trap and released a streamlined 5e, there wasn't much niche left for Pathfinder to fill. Given a "Pathfinder" vs. "D&D" choice, and no overwhelming community consensus either way (the community rejection of the fourth edition…

> Pathfinder didn't win because it didn't have the name. And the history. '80s nostalgia is a big thing right now, and D&D can drink at that well. Quite a lot of people who made it in Hollywood and are powerful right now, were D&D players 30 years ago when they were kids; so they supplied the glam factor that helps keeping games out of the "nerd" niche.

I wonder if Stranger Things featuring DnD made a significant impact.
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