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Coding on an iPad Pro in 2019

andrewbrookins.com

1–10 of 196 posts

Re: Coding on an iPad Pro in 2019

#5
post #2

Is there a reason no one has built a Cygwin-like environment for iOS yet? As in, is it because (1) it's time-consuming, (2) it's tricky, or (3) Apple won't allow it on their App Store?

Based on the discussions[0] going on for the iSh x86 emulator[1] from a few months ago I think its a combination of all three, but mainly (3).

[0] https://news.ycombinator.com/item?id=18430031 [1] https://github.com/tbodt/ish

Re: Coding on an iPad Pro in 2019

#6
Since the best options currently rely on remote programming and browser-accessed IDEs, has anyone tried using a remote desktop tool, Parallels Access, TeamViewer, or VM software to simply remotely program? I can't imagine it'd be great still…

Re: Coding on an iPad Pro in 2019

#8
I haven’t looked into it beyond typing a couple of lines into the terminal but I’m wondering how useful iSh will be for people trying to go down this road.

From https://ish.app - “iSH is a project to get a Linux shell environment running locally on your iOS device, using a usermode x86 emulator.”

Re: Coding on an iPad Pro in 2019

#9
Codea [0] provides a nice Lua development sandbox and will export projects that can be turned into standalone apps via Xcode.

It is geared towards game development and is currently somewhat locked down with respect to importing/exporting, compared to Pythonista. It does play well with Working Copy [1] though.

[0] https://codea.io

[1] https://workingcopyapp.com

Re: Coding on an iPad Pro in 2019

#10
post #6

Since the best options currently rely on remote programming and browser-accessed IDEs, has anyone tried using a remote desktop tool, Parallels Access, TeamViewer, or VM software to simply remotely program? I can't imagine it'd be great still…

I work with a guy that does everything in cloud9. It seems to be working for him, but I’m not sure I see the appeal.
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