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Epic Games banked a $3B profit in 2018

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Re: Epic Games banked a $3B profit in 2018

#222
post #209

Earlier quoted context omitted.

It's been a point of contention recently, the question of who created battle royale. Perhaps Greene is responsible for the modern iteration of it, but the last-man-standing concept has been around in gaming since Bomberman in 1983. And the concept of battle royale in general was popularized with the Hunger Games and of course the film named Battle Royale. And, "battle royale" as a phrase was used by Ralph Ellison in…

I don't think the question is who started the genre, but who made it commercially viable. And I think pubg gets this

If anything, it's the movies that made it commercially viable, not games that came out later and rode on the wave.

Re: Epic Games banked a $3B profit in 2018

#224
post #6

What does HN people think on the whole idea of stealing concept from PUBG? I am kind of divided on this topic.

The idea of intellectual property is now so deeply ingrained in the average person's consciousness that a mere "concept" can be "stolen" now.

Re: Epic Games banked a $3B profit in 2018

#225

Earlier quoted context omitted.

By "everyone" I assume you mean investors and upper management.

Eh its a tech company. Bonuses usually make their way down to the lower ranks too.

Meaning they will be provided with free beverages.

Re: Epic Games banked a $3B profit in 2018

#226

Earlier quoted context omitted.

"Gamers deserve better"? What is that supposed to mean?

> "Gamers deserve better"? What is that supposed to mean? It means they deserve better than all the garbage that's been pushed out over the last 5 years or so since Unity and Unreal became free, and Steam relaxed its submission standards. There's been a massive wave of terrible "games" that people are just forced to accept because they don't know any better. I'm not hating on indie game devs in general, there are of…

So your problem is that beginners make things and you have to sift through it on day zero without the help of reviews, and/or aren't aware of Steam's generous refund policy.

Excuse me if I find that viewpoint to be very disrespectful to indie developers. I know there is a problem with "asset flippers", but you have to take the good with the bad. Open access is not a bad thing.

Indie devs are honest people just trying to express themselves. If anyone "deserves" anything, it's the indie dev to not be treated like shit by their customers. They don't make games with the intent of getting huge and annoying 1% of the self-identified "hardcore" gamers with their idiosyncrasies. They are just trying to do their best with the resources they have. Sometimes (rarely) they hit on a recipe that captures the zeitgeist and makes them grow way far out of control for what they are prepared for. That doesn't mean they deserve to be bitched at our told they are screwing their customers.

Re: Epic Games banked a $3B profit in 2018

#227
post #209

Earlier quoted context omitted.

I don't think the question is who started the genre, but who made it commercially viable. And I think pubg gets this

If anything, it's the movies that made it commercially viable, not games that came out later and rode on the wave.

I doubt 50 million people in the West have seen a Japanese cult film, but 50 million people have bought PUBG.

Re: Epic Games banked a $3B profit in 2018

#228

Earlier quoted context omitted.

Eh its a tech company. Bonuses usually make their way down to the lower ranks too.

Meaning they will be provided with free beverages.

And my favorite perk - “unlimited vacation”. Nevermind the social stigma is so strong against taking vacation that employees use far less than if they were just given a certain number of vacation days.

Re: Epic Games banked a $3B profit in 2018

#229
post #110
post #86

Earlier quoted context omitted.

But why did the genre blow up only now? I think that the mass culture projects massive amount of anxiety present in todays societies, and it is also visible in video games. I don't see how a bleak and dystopian game of dog-eat-dog, everyone on its own, 1 player wins and the 99 others lose, would be so popular in say 1995.

I think you're looking for a deep meaning that is not there. Video games are fun, period. The 12-yos that play Fortnite couldn't care less about dystopias.

There might be meaning in the timeline actually.

Internet was hardly available in the year 2000. It takes a lot of bandwidth (and probably CPU too) to run a 100 players FPS. It wouldn't do well before broadband got ubiquitous, almost a decade later.

Re: Epic Games banked a $3B profit in 2018

#230

Tim Sweeney is a good person, good for him

I’m rather surprised that whiz kids like Sweeny and Carmack often end up becoming excellent executives as well.

What is Carmack up to these days? Last I heard he was still fiddling with VR stuff and doing rocket hobbyist projects on the side?
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