Earlier quoted context omitted.
Not in the USA and most countries.
Purchasing art does not give me the right to copy and resell it, Ok; but contracting an artist surely gives me the right to copy and resell the art? Or are you saying that the contract must explicitly state what formats are included in the contract?
Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
31–40 of 90 posts
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#32"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. " Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models. But even without that, I think it's unethical to claim ownership to any part…
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#33If you hire an artist to paint a landscape for you, do you have total ownership of that painting? Could you recreate it digitally and sell it? Assume no extra rights were explicitly transferred, just a standard commission of a piece of art, whatever that entails. I would have assumed that the answers to these were both yes, but this article makes me think not.
You don't. It's a common topic in game development that if you hire a contract artist that the contract needs to explicitly state that you retain the rights of the work they produce for your project, otherwise they can yank those rights should you have a falling out.
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#34Shouldn't purchasing the tattoo transfer the rights to the person being tattooed?
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#35Earlier quoted context omitted.
Not in the USA and most countries.
Purchasing art does not give me the right to copy and resell it, Ok; but contracting an artist surely gives me the right to copy and resell the art? Or are you saying that the contract must explicitly state what formats are included in the contract?
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#36Welcome in post-capitalistic absurd world. End there are still some people who say "hey we are in a free market"...
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#37Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#38"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. " Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models. But even without that, I think it's unethical to claim ownership to any part…
If it's legal to do it in photos and videos, it's legal to do it in 3D models. Perhaps it ought to be by extension but apparently it's far from a settled matter. I mean, our copyright laws are full of weird seeming-contradictions. Games companies pay to license an athlete's likeness, but photographers don't? Photographs of a sculpture are copyright-protected, but photographs of tattoos aren't? Architecture with an ex…
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#39"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. " Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models. But even without that, I think it's unethical to claim ownership to any part…
Definitely, if they agree that they maintain freedom of their likeness for photos and video, how does that not extend to any medium where the person is expressly licensing their likeness? You aren't reproducing Lionel Messi's tattoo, you are reproducing Lionel Messi . I'm also not surprised it largely isn't the artists themselves, it seemed weird that a tattoo artist would go after high profile clients after the fact…
Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers
#40"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. " Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models. But even without that, I think it's unethical to claim ownership to any part…
You are suggesting that since it’s legal for me to share a fanphoto of myself and Mike Tyson, then by extension I should be allowed to use his likeness in a 3D model in a computer game. If rights did really get passed on that loosely, then celebrities would have no way of monetizing their own brand.