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Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers

nytimes.com

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Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers

#3
Honestly if I'm playing a Basketball game the last thing I care about is the detail on tattoos, just parody them...

This isn't such a crucial issue at the end of the day, I don't think you should be able to copyright a tattoo, the design may change as the person ages, or gets into a crazy accident, or whatever. Heck, when they die and decompose / get cremated it's all gone.

Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers

#5
"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. "

Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models.

But even without that, I think it's unethical to claim ownership to any part of someone else's body and tell them what they can and can't do with it. (Laws are an obvious exception to this.)

Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers

#8

"Lawyers generally agree that an implied license allows people to freely display their tattoos in public, including on television broadcasts or magazine covers. " Seems to me that the digital representation of someone is just another way of displaying themselves. If it's legal to do it in photos and videos, it's legal to do it in 3D models. But even without that, I think it's unethical to claim ownership to any part…

Definitely, if they agree that they maintain freedom of their likeness for photos and video, how does that not extend to any medium where the person is expressly licensing their likeness? You aren't reproducing Lionel Messi's tattoo, you are reproducing Lionel Messi.

I'm also not surprised it largely isn't the artists themselves, it seemed weird that a tattoo artist would go after high profile clients after the fact.

Re: Athletes Don’t Own Their Tattoos – a Problem for Video Game Developers

#9

Honestly if I'm playing a Basketball game the last thing I care about is the detail on tattoos, just parody them... This isn't such a crucial issue at the end of the day, I don't think you should be able to copyright a tattoo, the design may change as the person ages, or gets into a crazy accident, or whatever. Heck, when they die and decompose / get cremated it's all gone.

> “My tattoos are a part of my persona and identity,” Mr. James wrote in a declaration of support for Take-Two and 2K Games. “If I am not shown with my tattoos, it wouldn’t really be a depiction of me.”

It comes down to how realistic you want the game to be. With games that pitch themselves as the pinnacle of being realistic with improvements made every year, not having the correct tattoos would break the realism. Especially when the most important athlete of his sports generation says that too.

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