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Dune II and the three rules of a good licensed game

gamesindustry.biz

11–15 of 15 posts

Re: Dune II and the three rules of a good licensed game

#13
post #2

That read... forced. More to plug this guy's company than to offer any actually interesting insight.

I read your comment before reading the article and I almost feel as if it's(the article) been ripped from somewhere and then some has been thrown on at the end. I definitely agree with your position.

(Also dune 2 was definitely the first game to get me super interested in pc's, :referring to another comment about nostalgia).

Re: Dune II and the three rules of a good licensed game

#15
Yep, the rules definitely make sense here.

Key being 'make a good game to begin with'. Too many licensed games just take the IP, slap it on a poorly done, generic template and call it a day.

Of course, there are some exceptions to every rule here. Ecks vs Sever was a series of two amazing video games based on one of the worst films of all time. In that case, ignoring the IP altogether was probably the best move.

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