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How ‘Baldur’s Gate’ Saved the Computer RPG

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Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#11
post #7
post #2

Would not forget this game ever, first time had to install using 5CDs, endless hours spent discovering this amazing world and story these guys have built. Hands down to Black Isle Studios for BG series, Icewind Dale and Planescape Torment.

BG 1 and 2 were developed by Bioware. Black Isle developed the Icewind Dale series, also great RPGs.

I can still remember Black Isle logo when game was starting in BG1, so no, they were working on first game as well :)

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#12
post #11
post #7

Earlier quoted context omitted.

BG 1 and 2 were developed by Bioware. Black Isle developed the Icewind Dale series, also great RPGs.

I can still remember Black Isle logo when game was starting in BG1, so no, they were working on first game as well :)

Are you sure they weren't just a distributor?

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#14
post #4

If you want to play a modern game that takes you back to Balder’s Gate, definitely check out Divinity Original Sin 2. I never played the first, and I was skeptical about it living up to BG 1 and 2, but after the first couple hours I was hooked. It is very much worthy of the comparison.

I concur, and they nailed the multiplayer aspect. If you haven't tried it with a friend, it's really worth it.

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#15
post #4

If you want to play a modern game that takes you back to Balder’s Gate, definitely check out Divinity Original Sin 2. I never played the first, and I was skeptical about it living up to BG 1 and 2, but after the first couple hours I was hooked. It is very much worthy of the comparison.

It's not really the same type of game though - with its AP based turn combat and significantly less serious setting and quest design. Don't get me wrong, it's great, but if you want a Baldur's Gate modernization, it's Pillars of Eternity / Pillars of Eternity 2 / Tyranny what you should be looking at :)

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#16
post #12
post #11

Earlier quoted context omitted.

I can still remember Black Isle logo when game was starting in BG1, so no, they were working on first game as well :)

Are you sure they weren't just a distributor?

OK, you may be right, wiki saying they were publishers.

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#17
post #2

Would not forget this game ever, first time had to install using 5CDs, endless hours spent discovering this amazing world and story these guys have built. Hands down to Black Isle Studios for BG series, Icewind Dale and Planescape Torment.

Ahhh, the child of Bhaal has awoken. It is time for more... experiments. I think I spent hundreds of hours just min-maxing in Irenicus' dungeon.

You could do this, or try to kill dual sword wield Drizzt Do'Urden.. the legend.

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#18
post #2

Would not forget this game ever, first time had to install using 5CDs, endless hours spent discovering this amazing world and story these guys have built. Hands down to Black Isle Studios for BG series, Icewind Dale and Planescape Torment.

BG2 definitely has a place in the canon of computer games.

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#19
post #4

If you want to play a modern game that takes you back to Balder’s Gate, definitely check out Divinity Original Sin 2. I never played the first, and I was skeptical about it living up to BG 1 and 2, but after the first couple hours I was hooked. It is very much worthy of the comparison.

I'm in the process of playing the first one. I know the second is much better, but I heard the first was good too and I didn't want the disappointment of playing the better one first. So far I really enjoy it, but I wish they had skipped on the voice acting. It's bad and takes away from the game. I read dialog faster than they talk, and now I have them talking slowly while I am trying to read!

Re: How ‘Baldur’s Gate’ Saved the Computer RPG

#20
post #5

Earlier quoted context omitted.

Although you may be sorely disappointed if playing for the story. The Divinity Original Sin 1 was basically garbage in this respect, a poor attempt at doing Discworld, with neither the vision nor talent that Pratchett had.

Original Sin 2 is much better story-wise, though it's still a game where the best story content is in side quests and environmental storytelling. The animal quests are exceptional.

I couldn't believe how many animals have such full dialogue and background. Basically all of them!
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