What tools do they use?
What books they read or have written?
Which school teaches modern UI/UX?
1–10 of 162 posts
What tools do they use?
What books they read or have written?
Which school teaches modern UI/UX?
2. Lean Customer Development, Cindy Alvarez Practical and immediately useful guide to interviewing and talking to users. Read after the Contextual Inquiry book above. If that book teaches what to understand about a user's workflow and environment, this one teaches how to elicit those answers from customers when talking to them.
3. About Face 3, alan cooper If the previous two are about (a) what to look for when understanding a customer and (b) how to get the info you need to build solutions for those customers, then this book is about translating those learnings into user journeys and experiences.
Just came out yesterday, doesn't necessarily teach 'from scratch' UI, but a great aide.
If you like the design tips, they just released their full-length book a few days ago!
If you're looking for something more bite-sized, I offer a mini course on getting the bare bones established for modern UIs: https://anonconsulting.com/ui-crash-course/ (pardon the SSL cert issue I need to resolve)
For best books, it depends on if you want to understand users or do implementation. But generally, I'd highly recommend Don Norman's The Design of Everyday Things to improve how you look at the world, and Steve Krug's Don't Make Me Think for simple and practical design tips.
For tools, the best is paper prototyping, where you have your team just draw it out on paper and simulate the UI. It's simple, fast, and cheap, and from a cognitive perspective, you can explore more of the design space (think breadth-first search instead of depth-first), and you don't get overly attached to your designs.
In my course on UX design, we also use Balsamiq and InVision, though other tools seem fine (e.g. Marvel, Figma, etc). One of our alums created this great chart comparing different prototyping tools: https://www.cooper.com/prototyping-tools
For schools, some to check out would be Georgia Tech, University of Washington's Master's of HCI, Indiana University, University of Michigan iSchool, and (of course) Carnegie Mellon's Master's of HCI.
And lastly, here's a slide deck I put together and used at my startup several years ago. It was intended as a short 1-hour crash course. https://www.slideshare.net/jas0nh0ng/01-1hourcrashcourseuxhc...
You should have a look at these:
https://designcode.io/sketch-learn (if you're on Windows have a look at their Figma courses)
To learn more about UX, this is a good start
https://rosenfeldmedia.com/books/the-user-experience-team-of...
It's based on watercolor painting but I have to say that Making Color Sing by Jeanne Dobie has dramatically improved the UI of my applications through better use of color!
(For background, I'm a faculty at Carnegie Mellon University in the Human-Computer Interaction Institute) For best books, it depends on if you want to understand users or do implementation. But generally, I'd highly recommend Don Norman's The Design of Everyday Things to improve how you look at the world, and Steve Krug's Don't Make Me Think for simple and practical design tips. For tools, the best is paper prototypi…