Live data from Hacker News

Tetris

colinfahey.com

21–30 of 60 posts

Re: Tetris

#21
Nowadays, usually tetris random is actually done by "randomly shuffle the bag of 7 pieces, then deal them out", which isn't the same as randomly selecting a piece.

With that, and the hold functionality (also not around in this article, or at least not discussed) you can play indefinitely without any random chance, modulo reaction time.

http://tetris.wikia.com/wiki/Playing_forever

Re: Tetris

#22
Man, has any game been implemented more times than Tetris? It was always one of those things I wanted to do and finally got around to hacking together a javascript version of it a few years ago:

http://cortexture.net/tetris/

I would love to add multiplayer to in someday...

Also, if you haven't read the Kotaku review of "Tetris" (the game in general, not any specific release/platform), it is not only profound but hilarious: https://kotaku.com/tetris-the-kotaku-review-1718328217

> The best-known and best-loved video game ... is not a Skinner box of rewards for players but a bleak encounter with futility ... Tetris ends with certain death. It is a jigsaw puzzle that must be assembled on deadline, yet never can be ... The enemy in Tetris is not some identifiable villain ... but a faceless, ceaseless, reasonless force that threatens constantly to overwhelm you, a churning production of blocks against which your only defense is a repetitive, meaningless sorting. It is bureaucracy in pure form, busywork with no aim or end, impossible to avoid or escape. And the game’s final insult is that it annihilates free will. Despite its obvious futility, somehow we can’t make ourselves stop rotating blocks. Tetris, like all the stupid games it spawned, forces us to choose to punish ourselves.

Re: Tetris

#23
post #22

Man, has any game been implemented more times than Tetris? It was always one of those things I wanted to do and finally got around to hacking together a javascript version of it a few years ago: http://cortexture.net/tetris/ I would love to add multiplayer to in someday... Also, if you haven't read the Kotaku review of "Tetris" (the game in general, not any specific release/platform), it is not only profound but hila…

[deleted]

Re: Tetris

#25
post #15

Earlier quoted context omitted.

Not "some variation", but "THE variation", SRS Tetris. (Super-rotation system). Tetris is owned by the Tetris Corporation, and SRS Tetris is their standards applied to the game. The fact that SRS Tetris is missing from this entire page is... a BIG red-flag to me. SRS Tetris is the style used in official Tetris Games sponsored by the Tetris Company: Tetris Friends, Tetris Ultimate, Puyo Puyo Tetris, and "The Tetris Ef…

Who owns the Tetris Corporation?

seriously, you could've googled it. https://en.wikipedia.org/wiki/The_Tetris_Company

Re: Tetris

#26
post #22

Man, has any game been implemented more times than Tetris? It was always one of those things I wanted to do and finally got around to hacking together a javascript version of it a few years ago: http://cortexture.net/tetris/ I would love to add multiplayer to in someday... Also, if you haven't read the Kotaku review of "Tetris" (the game in general, not any specific release/platform), it is not only profound but hila…

I'd guess Chess, crosses and naughts, or connect four. Since it's fairly easy to program those in a university course, probably they have been done countless times.

Re: Tetris

#27
Coincidentally, I happen to be reading a book on technology addiction and just finished a chapter on Tetris [1].

As soon as I opened this link I started to whistle the music from Tetris (GameBoy of course). When I spotted Steve Wozniak I remember seeing a video of him playing Tetris obsessively on a GameBoy Light (or maybe a Color). I instinctively went to eBay.

Tetris really is the crack cocaine of video games!

[1] http://adamalterauthor.com/irresistible/

Re: Tetris

#30
This blogpost is a huge undertaking, but it is incomplete without a discussion of official "Tetris Company" Guidelines, the Bag system, and the SRS Rotation System.

For details on the official Tetris specifications, see fan wikis such as:

* http://tetris.wikia.com/wiki/Tetris_Guideline * https://harddrop.com/wiki/Tetris_Guideline

The official Guidelines set consistent colors on the pieces, various mechanics and details about where and how pieces rotate, as well as "bonus points" for TSpins, TSpin Mini, Neo TSpins, B2B rules, and more.

Not all Tetris games follow the guidelines (Tetris Grand Master is the most popular non-guideline game). But the vast majority of official Tetris games follow the guidelines.

Post reply on HN