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South Korean law to punish boosters passes in the National Assembly

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31–40 of 76 posts

Re: South Korean law to punish boosters passes in the National Assembly

#31
post #2

The South Korean government's obessession with regulating video games is quite interesting.

This seems very unusual even considering how popular esports are over there. Cheating in traditional sports is not a crime as far as I know as the punishment is just getting kicked out and having your winnings taken back.

Re: South Korean law to punish boosters passes in the National Assembly

#32
post #20
post #6

when i was a kid, i thought the stuff about freedom in rhetoric about america was silly and nebulous, but as i get older it seems more true. don't get me wrong, i hate the surveillance panopticon, drug war, and permanent security state as much as anyone else, but at least the government doesn't put you in jail for cheating at video games.

From where I live (not in the US) the US doesn't look particularly good as far as civil liberties go. Not that my country (Australia) is great either. We're just messed up in different ways.

we have extremely robust free speech rights, which in particular i'm very proud of

Re: South Korean law to punish boosters passes in the National Assembly

#33
post #28

Having not done much gaming in the last 5 years or so, and never having been particularly competitive, I'm wondering if someone might be able to give a description of what 'boosting' is, and how it benefits a player? My point of reference is something like having a friend grinding away on Starcraft for you until your profile achieves a certain status in the ladder. Ultimately wouldn't that all be for little if you th…

> I'm wondering if someone might be able to give a description of what 'boosting' is, and how it benefits a player?

Bragging rights as far as I can tell.

There are a few games where boosting helps (helped?) you gain higher tier items. In WoW TBC my team would sell spots on our teams. The buyer would stand around in a corner while my 2s/3s partner and I would play 2v3 win maybe 8-9 out of 10 games, and the buyer would then be rewarded with in-game currency used to buy items they wouldn't be able to get on their own. Eventually Blizzard patched the game and changed the rules so that it was not possible to boost without account sharing, so we stopped.

But, as far as I can tell that's usually an exceptional situation, and most of the time it's exactly what you describe - bragging rights that would quickly disappear if you tried to play on your own, because you'd tank your rating.

Re: South Korean law to punish boosters passes in the National Assembly

#34
post #28

Having not done much gaming in the last 5 years or so, and never having been particularly competitive, I'm wondering if someone might be able to give a description of what 'boosting' is, and how it benefits a player? My point of reference is something like having a friend grinding away on Starcraft for you until your profile achieves a certain status in the ladder. Ultimately wouldn't that all be for little if you th…

> Ultimately wouldn't that all be for little if you then play consistently against much better players than you, and lose continually until your profile reaches equilibrium again?

"Boosting" is most common in team games, where some players believe they're being "held back" by their low-rank teams, and believe that having their account boosted will allow them to join the ranks of players that they belong in.

In practice, they're always wrong. All that a boosted account means is that the boosted player will ruin a bunch of games for other players until they drift back down to their true skill.

Re: South Korean law to punish boosters passes in the National Assembly

#36
post #7

So does this make selling accounts illegal too? Isn't the workaround simply to not play on someone elses account, but to play on your own account and then sell it to that person later?

In SK your game account is usually tied to your national ID, no?

Re: South Korean law to punish boosters passes in the National Assembly

#37
post #20
post #6

when i was a kid, i thought the stuff about freedom in rhetoric about america was silly and nebulous, but as i get older it seems more true. don't get me wrong, i hate the surveillance panopticon, drug war, and permanent security state as much as anyone else, but at least the government doesn't put you in jail for cheating at video games.

From where I live (not in the US) the US doesn't look particularly good as far as civil liberties go. Not that my country (Australia) is great either. We're just messed up in different ways.

None of the countries look particularly good, because we're on a backwards trend globally. But US still looks better than pretty much everybody else.

Re: South Korean law to punish boosters passes in the National Assembly

#38
post #36
post #7

So does this make selling accounts illegal too? Isn't the workaround simply to not play on someone elses account, but to play on your own account and then sell it to that person later?

In SK your game account is usually tied to your national ID, no?

Yes. This is a strict requirement to serve an online PC game.

Re: South Korean law to punish boosters passes in the National Assembly

#39
post #29

Earlier quoted context omitted.

Vote with your feet. The longer you stay, and the deeper in you click (url to url), the more implicit your assent.

Well, only my Mirimir persona uses this VM, with this VPN chain and exit IP. And I have Firefox delete all cookies at exit. So they don't get much from me, no matter what.

Any advice on economical methods for persona-specific VM chains? E.g. 5 personas times $X/month for a commercial VPN adds up quickly, not to mention the inconsistent reliability/transparency of VPN providers.

Re: South Korean law to punish boosters passes in the National Assembly

#40
post #6

when i was a kid, i thought the stuff about freedom in rhetoric about america was silly and nebulous, but as i get older it seems more true. don't get me wrong, i hate the surveillance panopticon, drug war, and permanent security state as much as anyone else, but at least the government doesn't put you in jail for cheating at video games.

If this is a major issue why doesn't this fall under existing laws regarding fraud?
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