Earlier quoted context omitted.
Just to add to that, as a fortnite player, I don't see any glaring psychological attempt to make purchases addicting. Buy shit and you unlock cool outfits, thats it.
Popular YouTuber has a skin that's no longer available. Epic brings it back for an arbitrary limited time. It cost more v-bucks than could realistically be earned in-game. Every kid wants it.
Fortnite dev launches Epic Games Store that takes 12% of revenue
201–210 of 239 posts
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#202Everyone seems to be talking about Steam but the forthcoming Android store feels to me like a much, MUCH bigger deal. I mean, nobody stops anyone from setting up a new PC game store, and the Epic PC store is just another entry added to the already long list of stores all competing with Steam. But on Android (outside China), the Google Play Store pretty much has a complete monopoly that they made sure was virtually im…
Another highlight of this: Do bear in mind there's a class action antitrust lawsuit being bandied about by the Supreme Court right now against Apple and the App Store. If that doesn't go Apple's way, Epic is potentially poised to be one of the first players in that as well.
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#203Earlier quoted context omitted.
I say no, every time. However, I don't want to be the all-controlling parent that dictates what can purchased with gift cards. I try to demonstrate what's being given up, what's gotten in return (nothing but a few bit flips in a database in this case) and break down why he wants whatever thing it is. After a few years of Roblox and now Fortnite, I can see the wheels starting to turn on their own and I think he's forg…
Fortnite skins have become somewhat of a social status amongst kids and their friends, especially since its a game where they play with their friends. Many times kids are asking parents to buy these add ons to keep up with their friends, and may feel excluded (or even bullied) if not staying with the latest trends (AKA latest Fortnite skins). Parents denying kids that can definitely impact the kids even outside of th…
It's a good thing that such education "impacts the kids even outside of the game itself".
It's the equivalent of not having the latest sneakers (which was a thing in my age bracket).
Regarding the bullying: That's not related to brand choices but group dynamics. A skilled bully doesn't need you not to buy a skin for your child to bully her or him.
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#204Earlier quoted context omitted.
Just to add to that, as a fortnite player, I don't see any glaring psychological attempt to make purchases addicting. Buy shit and you unlock cool outfits, thats it.
Popular YouTuber has a skin that's no longer available. Epic brings it back for an arbitrary limited time. It cost more v-bucks than could realistically be earned in-game. Every kid wants it.
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#205I wish Valve had pushed harder to compete with Origin, but this looks like the end of its complete dominance. Once EA demonstrated that anybody could hack together a launcher, it's become a free for all. As a consumer it's been a worse and worse experience since increasingly small companies felt the need to replace steam with technically inferior solutions. But this is different-now we get a competitor which is willi…
> Technically inferior solutions It wasn't just EA - Blizzard, uPlay, GOG, etc. All with different strengths and weaknesses. > compete with Origin Origin is garbage and a reason I won't own games that are connected to it (I really wanted to play ME3 and the newer FarCry's) - as is u(dont)Play (couple games ruined by uPlay that were purchased via Steam... boo) bNet is decent in that it's contained to only Blizzard so…
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#206They've made their argument for why developers should publish there. Now, why should I want to use the Epic Games Store as a launcher? Don't get me wrong. There's plenty of room for Steam to improve. I want launchers to compete for its users , but all they ever seem to compete for is publishers . For all of Steam's problems, people love it because it offers a huge feature set out of the box. - Achievements - Friends…
Do people really care about this stuff? I've started holding my nose and grudgingly using Steam, and really all I want is a way to buy a game and get it on my hard drive. I don't need a middle-man to launch it for me or clutter my system up with achievements and friends and yet-another-chat-app. Every time I run a game, Steam even shows that little pop-up--as if I needed a reminder that it's constantly sitting there in memory, eagerly waiting for me to hit SHIFT-TAB and "engage" with it. Can't I just play the damn game I bought without the distributor trying to insert itself into the experience at every opportunity?
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#207They've made their argument for why developers should publish there. Now, why should I want to use the Epic Games Store as a launcher? Don't get me wrong. There's plenty of room for Steam to improve. I want launchers to compete for its users , but all they ever seem to compete for is publishers . For all of Steam's problems, people love it because it offers a huge feature set out of the box. - Achievements - Friends…
> - Achievements - Friends lists - Voice and text chat - Family sharing - Streaming - Multi-drive support - A decent refund policy - User reviews - An easy-to-use mod workshop - Cloud saves - User-generated tags - Independent curators Do people really care about this stuff? I've started holding my nose and grudgingly using Steam, and really all I want is a way to buy a game and get it on my hard drive. I don't need a…
Steam copied that feature and added a web browser, and the rest of those interactions some time after.
I agree that it feels like marketing BS but it is cool to be able to chat with out-of-game Steam friends in-game.
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#208Earlier quoted context omitted.
I don't think it will be a major blow. Ubisoft followed suit and just sells games on Steam but tacks on their awful DRM on top of steam. Origin is a joke in terms of functionality and ease of use. The only advantage it has is the library of games if you so happen to like EA games, which has been very mixed in the last few years to say the least. I only own two games from there and would rather just buy a used PS4 cop…
I'd like you to define "Origin is a joke in terms of functionality and ease of use" Because the shity Steam UI that is almost 15 y/o with multiple windows is good lol. The reason why major publisher went with their own is to not pay the crazy 30% fee on Steam.
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#209I'd be more excited for this much needed competition if it weren't a company that survives by taking advantage of children's naivety of money and natural impulses to sell virtual outfits and animations at sickening prices. App store cuts are ridiculously high, but at least they're not taking candy directly from babies.
I'm not a fan of Fortnite but that is extremely disingenuous. In your interpretation, parents are completely absolved from responsibility and apparently children have free access to credit cards that can't legally even be issued to them. Want to know the responsible answer to "mommy can I buy a Fortnite skin"? It's "no". Simple as that. Same as it was when the question was "dad can I buy this Harry Potter poster" or…
You had me up until this point. No one can deny the extreme amounts of psychology (read: manipulation) used in children's marketing. (Or any marketing...)
Re: Fortnite dev launches Epic Games Store that takes 12% of revenue
#210In response to this new competition, Valve reduced prices on Steam on Monday. Valve just reduced their cut from 30% to 25%, and down to 20% for the high-revenue titles.[2] Competition is a good thing.
[1] https://www.pcgamesinsider.biz/news/68183/valve-makes-change...