Al Lowe reveals his Sierra source code collection
11–20 of 130 posts
Re: Al Lowe reveals his Sierra source code collection
#12Should have just donated it to archive.org instead of making a quick buck out of it.
Unfortunately, it's still copyrighted and so cannot be legally displayed or distributed by the internet archive for another ~65 years (95 years from publication for copyright to expire). Many of us won't be alive to see this code legally. The copyright period could also increase again if the law retroactively increases it again.
I wish he had contacted the German company he claims currently owns the rights and just asked if he could post it all up for free. It's not like it's going to hurt sales on platforms like GoG if they still have it up. He's already gotten some of the rights back for LSL1 at least when he did that remake (which honestly isn't all that great). He could have posted all the code and then sold the originals too; so it's in the commons and one person gets to be a collector and everyone wins.
So .. EA doesn't own this? I thought Sierra was owned by EA (or got bought by some company that got bought by EA). I know The LSL rights went to some other company for a bit who produced the two PC/PlayStation Larry games (the university and movie one. Honestly I liked the University one; don't know why people hated on it. It was funny).
Re: Al Lowe reveals his Sierra source code collection
#13Should have just donated it to archive.org instead of making a quick buck out of it.
Well you're free to do this bit of charity after buying it yourself.
Re: Al Lowe reveals his Sierra source code collection
#14I am interested but not enough to pay over $1000. I actually hope that some (well all) of this code makes it to the computer history museum.
If rare video game market is anything like I think it is, this will disappear into a jealous "private collector". You'll never ever see the source code because they feel that dumping or providing digital copies of the disks would degrade the value of their collection. And public suffers just a little more under greed and selfishness.
I don't know if "I don't have a copy of King's Quest 3 source code" counts as suffering.
Re: Al Lowe reveals his Sierra source code collection
#15Should have just donated it to archive.org instead of making a quick buck out of it.
Unfortunately, it's still copyrighted and so cannot be legally displayed or distributed by the internet archive for another ~65 years (95 years from publication for copyright to expire). Many of us won't be alive to see this code legally. The copyright period could also increase again if the law retroactively increases it again.
Re: Al Lowe reveals his Sierra source code collection
#16Earlier quoted context omitted.
If rare video game market is anything like I think it is, this will disappear into a jealous "private collector". You'll never ever see the source code because they feel that dumping or providing digital copies of the disks would degrade the value of their collection. And public suffers just a little more under greed and selfishness.
> And public suffers just a little more under greed and selfishness. I don't know if "I don't have a copy of King's Quest 3 source code" counts as suffering.
Re: Al Lowe reveals his Sierra source code collection
#17Re: Al Lowe reveals his Sierra source code collection
#18Re: Al Lowe reveals his Sierra source code collection
#19Should have just donated it to archive.org instead of making a quick buck out of it.
Unfortunately, it's still copyrighted and so cannot be legally displayed or distributed by the internet archive for another ~65 years (95 years from publication for copyright to expire). Many of us won't be alive to see this code legally. The copyright period could also increase again if the law retroactively increases it again.
I mean if the game was published under Sierra Entertainment 19xx and the company folded, is it still legally unforceable, even if the new company is now activision?
Re: Al Lowe reveals his Sierra source code collection
#20Earlier quoted context omitted.
> And public suffers just a little more under greed and selfishness. I don't know if "I don't have a copy of King's Quest 3 source code" counts as suffering.
The public suffers anytime knowledge is lost.