Show HN: MazeBattles.com – Race to solve generated mazes
31–40 of 42 posts
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#32Earlier quoted context omitted.
Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.
Qwerty is not the standard of anything except the US. In fact, qwerty is not even a standard, there are many different qwerty layouts. Do you know that UK and US keyboards are completely different, for example they have all the punctuation characters in different places. By the way, people don't select their keyboard layouts, they just happen to have whatever they have and I guarantee you that hardly anybody knows ho…
And some people do select their layouts. Dvorak, Colemak etc
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#33Love the idea! Execution could be much better: 1. Don't make people watch the generation of the maze. Why on god's green earth do I need to wait a full minute to play the game? It takes less time to solve the maze. 2. Allow for random matchmaking 3. Let me hold down a directional key to move multiple steps in the same direction. Feels like a lot of button mashing without this functionality. Hope to see this grow!
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#34Earlier quoted context omitted.
Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.
Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#35D key doesn't work on my Pixelbook. W and S work as expected, moving up and down, but D does nothing.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#36Re: Show HN: MazeBattles.com – Race to solve generated mazes
#37Love the idea! Execution could be much better: 1. Don't make people watch the generation of the maze. Why on god's green earth do I need to wait a full minute to play the game? It takes less time to solve the maze. 2. Allow for random matchmaking 3. Let me hold down a directional key to move multiple steps in the same direction. Feels like a lot of button mashing without this functionality. Hope to see this grow!
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#38I would like it if the arrow keys worked, in addition to WASD, and if holding a key down would continue to move the avatar. That said, nice project!
EDIT - nevermind - at the bottom of the screen, which was off the desktop on my initial load.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#39Earlier quoted context omitted.
Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.
Qwerty is not the standard of anything except the US. In fact, qwerty is not even a standard, there are many different qwerty layouts. Do you know that UK and US keyboards are completely different, for example they have all the punctuation characters in different places. By the way, people don't select their keyboard layouts, they just happen to have whatever they have and I guarantee you that hardly anybody knows ho…
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#40Love the idea! Execution could be much better: 1. Don't make people watch the generation of the maze. Why on god's green earth do I need to wait a full minute to play the game? It takes less time to solve the maze. 2. Allow for random matchmaking 3. Let me hold down a directional key to move multiple steps in the same direction. Feels like a lot of button mashing without this functionality. Hope to see this grow!
On the other hand, carefully watching the maze generation helps while trying to solve it. SO I'd actually leave that, it's part of the game