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Show HN: Don't code your UI, draw it

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Re: Show HN: Don't code your UI, draw it

#11
post #5

This is not the sort of repo I would present to the public. * There are no instructions on how to actually run the thing. * There is no requirements.txt or similar, so I have no idea which version of dependencies I'd need. * The repository is strewn with unnecessary files (.pyc/.ds_store/.so...), random-looking images with names like "plswork.png", a HTML file from some "starter kit"... * I can't seem to find the Rea…

> This is not a prodution worthy piece of software,it is only meant for demo purposes

It's a pretty cool proof of concept ;) Go easy!

Re: Show HN: Don't code your UI, draw it

#12
post #5

This is not the sort of repo I would present to the public. * There are no instructions on how to actually run the thing. * There is no requirements.txt or similar, so I have no idea which version of dependencies I'd need. * The repository is strewn with unnecessary files (.pyc/.ds_store/.so...), random-looking images with names like "plswork.png", a HTML file from some "starter kit"... * I can't seem to find the Rea…

From the readme,

"This is not a prodution worthy piece of software,it is only meant for demo purposes"

Re: Show HN: Don't code your UI, draw it

#14
post #3

Why doodle? What difference does it make than to simply type the name of the widget you want?

As one example, you might use a tablet and tablet pen to draw up a few alternative sketches for the same UI, each of which might have tens of UI elements. With that input mechanism, it seems a bit tedious to have to tell the computer "this is a text box" for each text box, especially when a human (or smart algorithm) looking at the drawing can see that pretty clearly.

Re: Show HN: Don't code your UI, draw it

#15
post #5

This is not the sort of repo I would present to the public. * There are no instructions on how to actually run the thing. * There is no requirements.txt or similar, so I have no idea which version of dependencies I'd need. * The repository is strewn with unnecessary files (.pyc/.ds_store/.so...), random-looking images with names like "plswork.png", a HTML file from some "starter kit"... * I can't seem to find the Rea…

From the readme, "This is not a prodution worthy piece of software,it is only meant for demo purposes"

It’s not that the code is not production ready. It’s more about first impressions. There are some really fundamental issues with the presentation. The first thing you do when starting a new git repo is create your .gitignore.

I’m also not a Pythonista and I’ve only been working with Python for about a year, but including required packages in the requirements.txt is like Python 102.

Re: Show HN: Don't code your UI, draw it

#16
karanchahal, not sure if this can be renamed retroactively, but this may have been a good "Show HN" candidate: https://news.ycombinator.com/showhn.html

Regardless, it's a cool idea that made me laugh a bit at first (seems almost absurd at first glance) but then got me thinking about possibilities. Good job!

It would be great if you could get it in a state where people could really try it out (even in an unpolished state), either locally or ideally with a web-based demo.

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