Show HN: Don't code your UI, draw it
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Show HN: Don't code your UI, draw it
1–10 of 148 posts
Re: Show HN: Don't code your UI, draw it
#2What are people's thoughts on when this will actually be usable? UI eng is just another labor intensive automatable step for creatives. Next will be to automate the design part too. Don't draw your UI, generate it from user stories.
Re: Show HN: Don't code your UI, draw it
#3Why doodle? What difference does it make than to simply type the name of the widget you want?
Re: Show HN: Don't code your UI, draw it
#4Haven't used it, but Yotako seems similar: https://www.yotako.io/
Re: Show HN: Don't code your UI, draw it
#5This is not the sort of repo I would present to the public.
* There are no instructions on how to actually run the thing.
* There is no requirements.txt or similar, so I have no idea which version of dependencies I'd need.
* The repository is strewn with unnecessary files (.pyc/.ds_store/.so...), random-looking images with names like "plswork.png", a HTML file from some "starter kit"...
* I can't seem to find the React frontend that is mentioned in the readme -- on the other hand, it looks like `server2.py` is looking for them outside the repository (`".././reactExperiments"`).
Re: Show HN: Don't code your UI, draw it
#6Codeless UI is so exciting! This reminds me of Ivan Sutherland's Sketchpad from the early 60s https://en.wikipedia.org/wiki/Sketchpad
Re: Show HN: Don't code your UI, draw it
#7If you already have a consistent design language,and those pre-baked pieces, it seems like assembling them visually is the easy part. This would still leave the behavior logic an data flows.
I’d be interested to see new things like this though!
Re: Show HN: Don't code your UI, draw it
#8[deleted]
Re: Show HN: Don't code your UI, draw it
#9Why not create a text file that encodes the structure of the desired output instead of having a CNN inferior it
Re: Show HN: Don't code your UI, draw it
#107 comments in, and it's all ragging on this. Good job everyone